It surprised me to see that Bethesda *still* hasn't included something as simple as this in their games, considering they are designed to be played from a 1st person perspective. Even more curious, as a baby you do get this effect when walking, but it goes away after that.
So is it possible to create a mod which would add head bobbing when walking? The current system, as usual, feels like my character is on rails...
Head bobbing?
Started by
Mansh00ter
, Nov 09 2008 12:04 PM
8 replies to this topic
#1
Posted 09 November 2008 - 12:04 PM
#2
Posted 09 November 2008 - 02:01 PM
Personally, I'm fine with not bobbing around. It's not something we consciously notice walking around; to us, walking feels smooth. A smooth camera motion simulates that to me, while the "It's like you're actually walking" cameras always felt forced.
#3
Posted 09 November 2008 - 03:56 PM
Well, it's a matter of perception. To me walking does not feel smooth, it feels like it has a rhythm. I expect the same from a game which simulates walking. Seriously, both Morrowind, Oblivion and now Fallout 3 feel like my character is either having wheels instead of legs or is trying extra hard not to move his head one bit. I invariably end up tying to play in 3rd person view, but that's not the same.
There is a reason 90% of all first person perspective games have head bobbing. There is a mod which adds head bobbing to Oblivion, its subtle but the difference is massive.
There is a reason 90% of all first person perspective games have head bobbing. There is a mod which adds head bobbing to Oblivion, its subtle but the difference is massive.
#4
Posted 09 November 2008 - 04:08 PM
Well, I just tried walking around, trying to pay attention for that, and either I'm weird, you're weird, or it's just a person-to-person thing. I'm inclined to believe the latter, but who am I to know? What I do know, is that walking feels perfectly smooth to me, and not something that has a bob or rhythm in it.
#5
Posted 09 November 2008 - 09:37 PM
Here is a list of camera changes this game (and all other games SHOULD have):
- A momentum based camera sway.
- Camera shaking (accelerated by movement speed).
- Bobble effect.
- Gun and arm bouncing (minor not major movement).
This will make the experience much more immersive and will pull the player into the experience. I wish I knew how to do all of this, but I am researcing as muc as I can to literally kill the terrible Bethesda camera.
- A momentum based camera sway.
- Camera shaking (accelerated by movement speed).
- Bobble effect.
- Gun and arm bouncing (minor not major movement).
This will make the experience much more immersive and will pull the player into the experience. I wish I knew how to do all of this, but I am researcing as muc as I can to literally kill the terrible Bethesda camera.
#6
Posted 20 July 2010 - 01:37 AM
I like this idea. BUMP!
~ Acavedo
~ Acavedo
#7
Posted 20 July 2010 - 02:38 AM
even to hear the breath changing while running and a big bobbing when you land after a respectable jump can be very immersive
#8
Posted 20 July 2010 - 03:12 AM
well i walked when i read this and i just barely notice it thinking about it makes you notice it the only other time i noticed it without thinking about it was when i was running my first marathon
#9
Posted 10 August 2010 - 06:29 PM
That hasn't been updated in a while, but it deserves a kick in the pants to bring it back.
Also: http://fallout3nexus...le.php?id=13770
It has a lot of problems, but hell, it's something.
Also: http://fallout3nexus...le.php?id=13770
It has a lot of problems, but hell, it's something.



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