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Xcom Uber Mod


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#121
oddballx

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In response to post #10272765. #10289249 is also a reply to the same post.

Do the 2 slots work differently in EW than EU? I've had 3 & 4 slots working in EU. So frustrating having only 1 in EW!

#122
CamiloTheGreat

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Awesome mod, was wondering if there were a way of boosting the psionic chance for units. New recruits seem to have no chance at all of coming out of the tests with power, I've tested over a hundred without a single positive. could this be a side effect of this mod?

#123
Dajunka

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Decided to give the ultimate uber mod a go, because I am sick of the base game cheating it's frigging socks off. I want to get my own back. :)

#124
Dajunka

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Will the no panic mod work with the new patch, or will it have to be adjusted?

#125
FireHawkX

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In response to post #10411818.

theorically it should keep working for a long time... if the main exe gets replaced, you might have to reinstall, but beside that, everything should be fine! :)

#126
FireHawkX

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In response to post #10364476.

yes to increase research time you still have to get 2 or 3 labs or workshop next to each other... time will go down drastically! i do most research in under a day now... :)

#127
FireHawkX

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Version 2.5 is now Done and Uploaded!!

Thank you all for the Endorsements if you like the mod and updates i'm doing!! :)

Many New Nice Changes in this one!!

New ModHelper Installer Updated
Reduced Time to Test for Psi
Increased Psi Chance x4
Increased Rookie Soldier Movement and Starting Stats
Increased Storage Space for all Armors from 1 to 3

--change log updated as well!

EDIT: it seems nexus simply refuses to send me email notifications to my own thread... or hotmail blocks them! :P anyway if you write back and want me to reply faster, send me a PM and i'll come check it out in the next 10h! :)

Edited by FireHawkX, 31 December 2013 - 09:43 PM.


#128
Dajunka

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In response to post #10411818. #10413226 is also a reply to the same post.

Thank goodness for that. Thanks.

#129
FireHawkX

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In response to post #10411818. #10413226, #10417699 are all replies on the same post.

yeah i tested it yesterday, and it works... i had to re-run the installer... which worked perfectly... then everything was fine! :)

#130
Dajunka

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In response to post #10411818. #10413226, #10417699, #10420684 are all replies on the same post.

Yep, working for me too. My favorite No panic mod. Thanks.

The game I want to play is no panic, with the amount of aliens you get in classic, but played on normal. I don't know if that makes any sense to you or not. :)

Is there a way to merge the 'Don't panic' with the 'More HP'?

Edited by Dajunka, 05 December 2013 - 08:08 PM.





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