Vilja in Skyrim
Posted 13 February 2014 - 01:59 PM
I just bought Vilja the engagement ring and gave it to her. She was happy and "surprised". When I choose the option "Would You Marry Me?" she just says "Oh" and I'm stuck and cannot move or do anything....
Posted 13 February 2014 - 02:17 PM
Luckily, there is a workaround for this also if you don't want to go searching for a mod that could cause it. Instead of asking her to marry you, tell her the other option, which goes something like that you are not prepared to marry right away. This won't stop her to continue with her preparations; she is engaged to you already, and unless you repeatedly do your best to stop her, the romance-storyline will proceed the same way, with the same stages and the same wedding ceremony. You just miss out on actually proposing to her.
Posted 13 February 2014 - 03:38 PM
Sneezing should fit her better... you know. Cold climate and stuff. Very in-character lore-wise.
Posted 13 February 2014 - 04:12 PM
Without DudestiaMultiMarriages.esp , i still have the same problem . Soon i left the " The Bee and Barb " after talk to the Khajiit who tell me to see the nord guy ( Halvdon ) i have the message in french this time " you follower left your party " and i can't do anything with Vilja . I have her name , when i click on it , nothing happens ( even when i give her back the Flute ) . At least , Halvdon don't become automacly my follower when i click on him ( but i have no options speaking , always need to stole the flute , hiding behind him ) .
I buyed the lute from Solitude , goes back to Dawnstar and Vilja still follow me during fast travel but don't follow after . I tryed " cheat " with this . I means , i goes to tavern at Dawnstar and spoke with Wilbert , before he finish , i clicked the doors . So i wished Wilbert come outside the tavern and Vilja respawn close to me ... Wilbert did but Vilja respawned .. Under the Tavern .... She stuck under the tavern now >.< .. and i can't summon her , just don't work .
I found some others little problem also .
1. It's about Mikael at Bannered Mare Inn . I did the little quest from Carlotta Valentia . Got 3 choices with Mikael , Persuaded , bribed or Brawl . I usually persuaded or Bribed it , but for nearly the first time , i failed persuaded , and was low in gold . So i used Brawl . After i won . I clicked on him to tell him stop annoyed Carlotta Valentia . For some reasons , the sentence & the answer ( voice ) of Mikael was in English ( my game is in French ) I normaly don't have mod that " change " the Bannered Mare but Vilja .
2. Another language problem . I was at Riverwood and the 2 drunker from Vilja quest was there . I was speaking with the Blacksmith Alvor and i hear some spoke English behind me . In fact that was one of the drunker who spoke with Sigrid outside . And Sigrid answered in English ^^ . Well everyone who spoke with them will answering in English .
I already related this to Emma long time ago about Emma who was spoke with my Spouse at home . Now when Vilja spoke to an npc , the npc always answering in French . I guess , need do the same " think " to both drunker .
3. Khajiit problem , Any Khajiit related by Vilja Quest , make my computer freezing like hell if i have them in sight , i run under 3 fps maybe less... i have to watch my feet to get back at 30 fps .
Edited by ereckose, 13 February 2014 - 04:30 PM.
Posted 13 February 2014 - 05:11 PM
When you first encounter Halvdan in Riften, he should ask you to meet him alone after midnight before you can get the flute from him (a brawl). Which of course you should ask Vilja to stay at The Bee and Bard before you meet Halvdan again (temporarily make Vilja stops following you). I think the problem with Vilja not following you afterwards is because she is stuck in that quest stage, and I doubt it has anything to do with Wilbert.
So more questions (I assume you are playing the new game you just started):
1 - Did you play through the quest normally or did you steal the flute from Halvdan?
2 - Did Vilja stop following you correctly immediately after the flute quest? If not, when did it start?
3 - For the lute quest, did you start it during or after you finished the flute quest? (I am trying to get the order of events happened)
4 - After you got the lute from Sindra at the Bards College, did you talk to Vilja to give it to her?
5 - Is Vilja completely silent after the flute quest? (This is also related to question 2)
6 - Did Vilja say something about Halvdan before you meet him?
As with NPCs answering in English instead of French, sorry that's out of my experience, Emma may be able to help you with that, but she's quite busy at the moment. I think there's something about Carlotta that will be fixed in the ver 3, but that's probably unrelated.
For the FPS issues with Ra'Zehn, is it reproducible and only limit to him and not other Khajiits? Do you have custom replacements for Khajiit that may be graphic-intensive? I am fairly certain this is a graphic issues and not relate to Vilja because you said FPS improved if you look down.
Off-topic, what is TSO.esp?
Edited by Dovahklon, 13 February 2014 - 06:18 PM.
Posted 13 February 2014 - 05:55 PM
You are using a *french* version of Skyrim together with nearly 100 mods where some of the mods are made for the *english* and some for the french version. You started your game with this full set of mods without first testing them a few at a time. Did you use all of these mods before as you felt confident that would it work? If so, were each and every one of them of the same version as they were today, considering that you haven't been playing for quite some time.
Which language version of Vilja are you using? English or french?
If you are using the french version, are you using the correct bsa? I don't think Vilja exist in ver 2.03 in french yet.
I have no idea why your game is behaving this way, but it is not very surprising in itself. Just think of it: You are using a mix of language versions, and I guess this is a start of the problem. The english version of Vilja could of course affect a french version of Skyrim in negative ways that we are not even aware of. If npcs start to use english when you are using an english mod that includes dialog is not very surprising. As there is a french version of Vilja available, I haven't really heard from others that play a french game with the english Vilja.
If you browse the 21.000 posts in this thread, you will not find anyone else who is having a problem similar to yours - at least I have never heard of it. Never ever has anyone said that khajiits crash their game when they are using Vilja (there is only one Khajiit that is added by the Vilja-mod, and that is Ra'Zehn in Riften.) I have no reports about Halvdan becoming a follower - there is absolutely nothing in his coding that would allow him to ever become a follower, so the reason for this is defnitely outside this mod.
What I am trying to say is that if you are using a mixed language-version modlist that is unique for your game and you are having extensive problems related to Vilja and to khajiits and to npc behaviour that no-one else is experiencing, then I think that you should look over your mod list again, try out a few mods at a time, add a few more slowly and over time, and you will finally figure out what is making your game go crazy.
It is not realistic that we can sort it out in this thread. We don't have french versions of Skyrim, and we are unfamiliar with what french mods there are around. Yes, in a way you do have a Vilja-problem, but she is the "victim" of it, not the cause of it. Over time, you will probably find other mods bugging out as well. And I don't think one single mod is causing the problems either; I simply think that you need to start "smaller" if you are using a mix of mods for different language versions.
Believe me, I wish I could make a more helpful reply, but I think the most helpful advice I could give you or anyone else in a similar situation *is* to build up your game slowly and be particularly careful when you add mods that aren't made for your language version of Skyrim.
Edited by Emma, 13 February 2014 - 05:59 PM.
Posted 13 February 2014 - 07:23 PM
Yes , it's from my new game i started , i didn't used Baeta to get back at the step i was but did the all normal way .
1. I goes to Halvdan first and click on him , no message able on him beside the sentence mod i have about change clothes of npc . He don't speak also . Only way to get his flut is kill it or stole it .
2. Vilja follow me the all way during the quest of the Flute . She stop follow me when i give the flute to the Khajiit at The Bee and Bard and i left the tavern , not inside ( i never asked Vilja to stay at The Bee and Bard actually ) . Soon i left the tavern i have the message about " your follower left the party " .
3. During , when i got the Khajiit flute and Wilbert Lute at the bandit citadell , i use to go first at Dawnstar , then he give me the Lute quest . then i go to Riften give back the Khajiit flute .
4. Yes , i give to Vilja the lute , at doors entrance of the Academy Bards at Solitude since she don't wanna move already ^^ . She thx me and take it .
5. She not silent , she keep sing , speak . She do everything as normal beside don't move .
6. She said nothing so far i remenber , but she said some bad think about north guy when i give the flute i stole from him to her .
I also got the discusion between Wilbert and Vilja about a old party Wilbert was under the table and Vilja dancing on top of this same table . No problem on this part .
About the Khajiit problem only happens on 3 khajiit . The one at The Bee and Bard , the one wandering at the campement ( who sold stuff ) and the one i need to spoke to the quest , they usually 4 khajiit at outside camp ( inclued the seller ) if i look to the both quest one i freeze , if i look to the 2 others not related to the quest ( i think ) FPS is at 30 . I remenber i changed Khajiit look for a better one long time ago , and the mesh/textures still here ( was about the tail i think ) . Maybe , Vilja mod don't like the changing .
Sadly no idea what is TSO.esp =/ ... TSO.esp , Author : Defaut , Masters : none , even not Skyrim.esm .
Dear Emma ,
I have my game in french and 99% of my mod are English but only 3 affected dialogs since it's like 90% clothes items added .
First one was DudestiaMultiMarriages.esp ( but this mod is " off " now ) , second one is the one i use to be able open inventory to any npc in the game and change what they have on them ( even hiding clothes ) that show 1 english sentence , always the same ( also work on Haldvan ) . The third is Vilja ( Don't have a French version so far i know , and actually , i don't wanna see Vilja mod in other language then English ) .
I know you have like 10 000 posts everyday ^^ . I told you before a funny happening , Vilja was at House and my spouse also , i told Vilja to stay here some time , and she started spoke with my Spouse , sometimes my spouse did answered in French , sometimes in English , You explain me why after . But somehow , it's never happens after the following release of you mod . So i was guessing , you found a way to change that , my bad seems .
I will try deseable all mod but your , and also one by one this week-end ( normaly it's raining the all week-end where i am so plenty of time ! ^^ ) .
Best regards ,
Posted 13 February 2014 - 07:54 PM
If you use UNP already then you would use the UNP face texture. It is meant to be a patch for Vilja to match the body you are already using.
About the Jessica Alba texture that is Omega99jp who is at fault for neck seams on vanilla bodies because he does not have a vanilla bodies option, the is not the fault of the patch for Vilja because the only texture Vilja has for that look is the facegendata exported with no makeup. That can be rectified by simply replacing the face texture with one that is blended to the vanilla body like the one you now have.
Posted 13 February 2014 - 08:17 PM
That is a HUGE chunk of work you suggest us to do.
It's not "fair" to compare Vilja to the several hundreds of followermods that adds a pretty-looking follower with vanilla framework and vanilla voice and no quests. Of course it's easy to make alternate esps if the only thing the esp contains is a npc.
No-one forces you to change Vilja. Just use her with the bodymod you have in your game and the appropriate default face for her, and you won't have any problems at all. That's the way we envisioned her, and the alternate faces are just something we have provided in order to accomodate for various wishes. Same goes for the unique body patch. As it is now, it doesn't require a huge amount of work that conflicts with the work we do in the one and only main esp. If we are supposed to continue to work on Vilja and hopefully make her better and better, it is much easier for us the way it is today.
Once we feel that the mod is finished and never to be worked on again, and we are ready to move on to other non-Vilja projects, then of course we can do what you suggest. But right now it would cause unnecessary hassle.
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