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An introduction to The Elder Scrolls Online


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#291
fyoufyou187

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MMO games seem too childish for me.

Fake and gay.

#292
Arbiter19

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I would have preferred an Elder Scrolls game with LAN capabilities, but as long as they do this right, it should be fine. And by LAN I don't just mean death-match, competitive sort of multiplayer I mean a proper Elder Scrolls - imagine playing Morrowind, Oblivion and Skyrim with your friends without having to use some very buggy and (most likely laggy) mod.

#293
Knight_Phoenix

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The earlier stuff I saw made me think this wasn't going to be good, but this video has changed me to cautiously optimistic. The environments in the video look pretty good and I would want to explore Elsweyr, Black Marsh, and the other territories I haven't seen yet. I don't know if I will like the combat style though since it will be probably be similar to other MMOs.

#294
Lawlacaust

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Mmorpgs cant really be orginal nowadays to save there lives and the reason if its all been done there isnt really anything "new" that can happen as such all mmoprgs are now just clones of others so it just have to injoy what you get

#295
potatochip

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I'm more afraid of how this will affect future "real" TES games. TESO is going to give us a modern template of what the remainder of Cyrodiil looks like, and new games are going to have to abide by that template. It's gonna be hard to convince people they're in for something new when they've already seen the remaining regions in TESO.

#296
TheInquisitor

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@potatochip: Not necessarily. If this is set before any of the TES games (which, IIRC, it's set about 1000 years before Skyrim) then later TES games don't have to follow it's design templates because of the time period that would've elapsed between the settings of the games.

#297
xerberus333

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Beyond Skyrim guys could get some really good reference from this... Hammerfell anyone?

#298
danzighhh1

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i ll be honest to me this looks a bit disappointing...i expected elder scrolls online to be fps/rpg that you could play online (similar to skyrim visuals and such) but guess it wont work out that way :/

#299
sydney666

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@ danzighhh1 Even watch the video? It has a similar combat mechanism as all TES online games. It isn't going to be a tab target game like boring World of Warcraft (for the mentally ill and depressed gamers). It will be similar to Skyrim, left button for main attack, hold down for a harder attack and right click to block. (who knows if dual wield will work the same). 1-5 will be your magic buttons. The visuals to me seem spot on with how the game has always looked - and in fact it looks better.

Edited by sydney666, 12 November 2012 - 02:35 PM.


#300
mothergoose729

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I am worried that the explorable areas are going to be small, focused around town building and not world building (or "quest areas" whereby the are handcrafted and feel artificial). This will make tamriel feel very tiny and extremely uninteresting. I don't see how it could be any other way without years of development time just spent in world creation. I am also worried that the combat system might be turn based, in the sense that spells and melee attacks have artificial timers limiting the number of things you can do in combat at the same time. I am worried that the multiplayer aspect is going to trump lore. I am nearly positive without playing it that the game lore is going to get s*** on quite a bit. I expect a host of inaccuracies and misrepresentations.

I am most worried that ES online is going to create game lore, and that game lore is going to be bad. The elderscrolls has always been a game about letting YOU participate in a world that is separate from YOU and believable. An MMO is going to be about fitting the most players on screen at a time and they will make up whatever circumstance they need to give an excuse to do that. I have always been excited about the idea of an MMO elderscrolls, but seeing just a taste of the reality of it makes me feel somewhat ill. Reserving judgement until I play it, but initial forecast looks very bad.




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