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XP32 Maximum Skeleton


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#811
skulltyrant

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In response to post #7714513.

no this is not compatible with Chesko's BFQ. if you want skeletons that are compatible with it go to my mod i have a lot of them.

#812
julioshell666

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In response to post #7711059. #7711406 is also a reply to the same post.

sim.

Edited by julioshell666, 31 March 2013 - 03:28 PM.


#813
skulltyrant

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In response to post #7711059. #7711406, #7715450 are all replies on the same post.

im not sure what you mean though. do the NPC's still hold their weapons when you uninstall the mod? if so then maybe you either have a glitch/bug in your game. do you use BOSS to determine the load order for the esp's?

#814
Bluezone

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hi when I ready a crossbow, the bolt bag separates from the butt and floats in midair.

#815
Bluezone

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In response to post #7716884.

well I use the mod called Closer Quivers and Longer Arrows and choose the vanilla style for bolts and it appears to solve the problem

#816
julioshell666

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In response to post #7711059. #7711406, #7715450, #7716580 are all replies on the same post.

obrigado.


#817
q28s1

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In response to post #7711003.

Compatible.

#818
CommanderNeph

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I'm trying to get Dual Sheath Redux to work and I suspect the reason it isn't working is because my installation of this skeleton replacer (which the aforementioned mod requires) isn't working. Is there some way I can confirm that this skeleton replacer is working in game so that I can narrow down the problem to this skeleton replacer or the mod I want?

#819
skulltyrant

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In response to post #7718268.

what isnt it doing?

#820
CommanderNeph

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In response to post #7718268. #7718621 is also a reply to the same post.

Nevermind we're fairly certain the issue I and other people are having has to do with his SkyProc patcher. It's doing nothing >_>




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