I have Xbox as well s PC. I play primarily on PC it's a no-brainer, however I did get Dragnborne cause I couldn't wait and all i kept thinking while I played is- how much the modding community is going to enjoy all the new assets and resources from this DLC. I can see some really great mods about to push our game into the next level with this.
Dragonborn coming to PC early 2013
Started by
Zaldiir
, Dec 03 2012 04:27 PM
354 replies to this topic
#311
Posted 08 December 2012 - 07:19 PM
#312
Posted 08 December 2012 - 07:43 PM
That looks a decent site, as it is digital it doesn't matter that I am in the UK I guess.
It's based in the UK actually.
Derp I thought as I saw prices in dollars it had to be US...
#313
Posted 08 December 2012 - 08:23 PM
@cherom
Most sites I've seen liked it and as for Omega I don't get the hate for it I loved it.
Most sites I've seen liked it and as for Omega I don't get the hate for it I loved it.
#314
Posted 09 December 2012 - 04:21 AM
Wtf does early 2013 mean? it can be january 4 or march 24 as far as i am concerned.. this xbox exclusiveness is already lame enough for no apparent reason -.-
#315
Posted 09 December 2012 - 05:09 PM
It may not be ready yet, so they don't know when it's going to be done. Maybe there will be a surprise, where the PC version has extra features or at least better textures. Why do we need a precise release date? There are plenty of other things to do in life until it's here. And it sounds like there are going to be new resources for the modders to work with, so it should be nice when it does come. I'm sure they would rather release it earlier, just to hit the holiday period, so I'm guessing they have very good reasons for the delay.
#316
Posted 09 December 2012 - 08:12 PM
After Dawnguard and Hearthfire and now and now Dragonborn, Bethesda should really be renamed to Delaythesda. Also, we waited 2 months, not one, for Dawnguard.
Edited by Miraak, 11 December 2012 - 07:40 AM.
#317
Posted 10 December 2012 - 01:42 PM
@varthalabau
Yea I completely agree, anyone who plays any elder scrolls game on a console or on a PC without using mods for that matter isn't even really playing the game as it should be played as it is. But to let console players get first crack at DLC's is a direct slap in the face to all of us REAL skyrim players IMO........
Yea I completely agree, anyone who plays any elder scrolls game on a console or on a PC without using mods for that matter isn't even really playing the game as it should be played as it is. But to let console players get first crack at DLC's is a direct slap in the face to all of us REAL skyrim players IMO........
#318
Posted 11 December 2012 - 09:58 PM
Well, I've been playing Dragonborn all week, so I guess I'm more a of real player than you, seeing as how you can't play it yet at all and are thus only a potential player? Sorry, but the whole 'real gamer' thing is just too funny.
Seriously, man, calm down. It'll come when it's ready and when it does you'll enjoy it. A lot. So you can either be patient or buy an X-Box.
Seriously, man, calm down. It'll come when it's ready and when it does you'll enjoy it. A lot. So you can either be patient or buy an X-Box.
#319
Posted 11 December 2012 - 10:02 PM
Seriously, man, calm down. It'll come when it's ready and when it does you'll enjoy it.
When it's ready? You mean to say you actually believe the PC version isn't already finished? So naïve...
Edited by rpsgc, 11 December 2012 - 10:03 PM.
#320
Posted 12 December 2012 - 04:44 PM
Sad they did not want this out for the holidays so many can enjoy it for Christmas. But I will say when it does come out, those that remember Morrowind will have flashbacks. When you hear the music when you arrive at port you will know it. You also have opportunity to get another Morrowind type of house there. Best of all - I see many modders juping for joy that now they might be able to ressurrect Morrowind itself and tie it back to Skyrim, etc. Just played it to completion on 360 and enjoyed it. It has a few quest's and back story for Morrowind players. You can see Morrowind in the distance but it is border locked. It did lock up twice and for some reason my arrows would not go beyond 20 feet, and, the loading was very long as usual for 360. So, there are some issues which I'm sure modders will fix and make it even better but overall it is a good DLC. Can't wait to adventure on the PC with better loading times and picture quality. (By the way, it is best to release on the xbox360 because all internal parts and software are the same, so if there is a problem, it will be consistant with no mods interferring with it . So a lot esier to fix.)
Edited by AstroGazer, 12 December 2012 - 05:02 PM.



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