why does oblivion suck
#11
Posted 06 December 2008 - 02:51 AM
If morrowind and Oblivion had the same graphics what would you play?
The main things I like about Oblivion is the charges and the sneak (graphics aside already)
I mean you become a Vamp in Oblivion no quests. You become a Vamp in Morrowind and wow quests....The Lore is great and there is just more quests...and you get specialization as per what clan of vamps you belong too
Alchemy is way more interesting in Morrowind, if your not very good in it you just wont make a potion sometimes, you fail to make one I like it, its not so cut and dry you always make a potion no matter what like in Oblivion.
I havent tried out lockpicking but I know its too easy in Oblivion....I know there is probes and I think I heard they have something to do with traps...i dono but that sounds fun too its just the little things that they added into Morrowind that they just left out of in Oblivion...
it feels like they dumed down the game because there was too many features and wanted to get a broader fan base and if you compare the games it really feels like its missing that extra something...and morrowind has it, it has the flavor, the missing ingredient that oblivion just doesnt have....
#12
Posted 06 December 2008 - 04:12 PM
B) Lock picking is shockingly, impossibly hard. Unless you have a skill level of 70<, then it's easy. However, you can just auto-lockpick, but then you lose like, 10 lockpicks.
C)You ever say Oblivion sucks again I'll rip your face off and feed it to a chicken, then eat the chicken for dinner. No offence.
#13
Posted 06 December 2008 - 05:06 PM
lockpicking is very easy,timing and patience win out,at level13 picking skill I can unlock a 5 tumbler lock in a matter of secondsA) There is a quest to rid yourself of vampirism. I rather liked it. Although it isn't to Morrowind level.
B) Lock picking is shockingly, impossibly hard. Unless you have a skill level of 70<, then it's easy. However, you can just auto-lockpick, but then you lose like, 10 lockpicks.
C)You ever say Oblivion sucks again I'll rip your face off and feed it to a chicken, then eat the chicken for dinner. No offence.
#14
Posted 06 December 2008 - 06:33 PM
Lockpicking... sure it's easier, but it's more interactive too. It's more than "run up to lock chest and hit the open key!" Lockpicking in Oblivion is more fun, even though it's easy to the point of being able to open a 5 tumbler lock with only 5 Security. But that's also why we have mods. I think it's OOO (I use FCOM) that actually adds a minimum skill to locks before you can unlock them.
Both games have their positives and negatives, but that's true with every game ever made. Even Tetris. Sure they might have made Oblivion easier as a whole to attract a broader player base, but I feel that Oblivion is in-fact the better of the two.
#15
Posted 06 December 2008 - 06:33 PM
QFT dezi, I can do the same with 19/20 success rate. It will seem slightly hard at first, but if you do it for a little while, you'll understand how it works.lockpicking is very easy,timing and patience win out,at level13 picking skill I can unlock a 5 tumbler lock in a matter of secondsA) There is a quest to rid yourself of vampirism. I rather liked it. Although it isn't to Morrowind level.
B) Lock picking is shockingly, impossibly hard. Unless you have a skill level of 70<, then it's easy. However, you can just auto-lockpick, but then you lose like, 10 lockpicks.
C)You ever say Oblivion sucks again I'll rip your face off and feed it to a chicken, then eat the chicken for dinner. No offence.
#16
Posted 06 December 2008 - 06:38 PM
my thoughts exactly.Oblivion introduced many people to the RPG genre.Bethesda accomplished what they set out to do.Sure they might have made Oblivion easier as a whole to attract a broader player base, but I feel that Oblivion is in-fact the better of the two.
QFT dezi, I can do the same with 19/20 success rate. It will seem slightly hard at first, but if you do it for a little while, you'll understand how it works.
Indeed,when I started,I broke lock picks like they were made of glass. Practice does make perfect!
#17
Posted 06 December 2008 - 07:23 PM
mods aside the official release of morrowind has better features, gameplay and lore. The attack system while flawed also had chop and thrust type of attacks, I love the throwing weapons and staffs along with light armor, medium armor, heavy armor and unarmored skills.
See above on alchemy, its much better in morrowind
the charges from morrowind suck they just return In Oblivion I think its more balanced with soul trapping and all that. Again Mods aside.
#18
Posted 06 December 2008 - 07:45 PM
#19
Posted 06 December 2008 - 07:50 PM
#20
Posted 07 December 2008 - 10:34 AM



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