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[RELZ] Unremarkable Cave

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#1
Yogo

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35iorpu.jpg

 

I've released an update for my mod: Unremarkable Cave - Boss Fights (1.22)

 

Seize the opportunity to fight the unique and challenging bosses and earn unusual rewards in this adventure!

This mod adds new dungeon to Skyrim with 5 interesting scripted encounters (with enrage, invisibility, health redistribution, teleportation and other interesting abilities), misc fights, unusual rewards, beautifull enviroments, vivid visual effects and more. Try it today smile.png

 

Updated trailer: 

Check the links below for description, features, pics, change logs and instructions.

1. Download from Skyrim Nexus: http://skyrim.nexusm.../29188/#content
2. Download from Steam Workshop: http://steamcommunit...remarkable+cave

3. Download from Dark Creations (you can download without registration from there): http://www.darkcreat...able-cave-boss-

Please leave your comments and share your ideas! Your feedback is very important for me! 


Edited by Yogo, 01 May 2013 - 06:26 PM.


#2
Yogo

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I've made a small update (1.01) decreasing difficlty (final boss damage in particular) and added some details to the description.

#3
Yogo

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Updated main post.



#4
Yogo

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Released a major update (1.1) with lots of new content. Updated main post. Check the links in main post for additional information, description, pics, download links, change logs and more.



#5
Yogo

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Going to make and update soon, where I am planning to:

- change Spellblade model for something more interesting
- replace armor for two bosses with something more approppriate
- ajust balance (lower overall damage and try to get of one-hit attacks)
- add some lightning effects so passages will be easier to find
- add a shortcut from boss chamber back to main cave
- add a read me :smile:

Edited by Yogo, 13 April 2013 - 01:24 PM.


#6
Yogo

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I've released an update for my mod: Unremarkable Cave - Boss Fights. Updated main post.

Changes:

- Replaced armor for two bosses with more appropriate variants
- Replaced Spellblade model, improved visual effects, altered stats
- Rebalanced encounters difficulty (should be hard on Master and easy enough on Adept)
- Rebalanced Stamina Hammer
- Improved some visal effects
- Changed quest structure (you need Spellblade to enter second part of the dungeon)
- Added path from final boss chamber to Skyrim
- Added a readme (to Nexus)
- Various misc fixes



#7
Yogo

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Recently made a small update:

 

+ 1.22:

- fixed bug when dragon missed reanimating shout and hanged in the air forever
- fixed bug when final boss becomes permanently invulnerable when his spellcast is interrupted
- adjusted script that controls fight start with the black warriors
- corrected quest text in couple of places
- other small fixes

 

Also updated trailer: 

 

And added russian version on Nexus.



#8
sbbarnett

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hi yogo,

i was looking forward to trying out your dungeon but every time (4x's with me trying something different each time) it starts to load i get a error window saying that skyrim has stopped working. is there something i can do to find out what is making it crash?



#9
sbbarnett

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aaaannnnd, no more support. cool. *uninstalled*







Also tagged with one or more of these keywords: boss, enemy, script, armor, challenge, dungeon, adventure, hard, unique, interesting

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