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Cyrodiil NPCs Remodeling Project - Bruma


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#21
Zatasha

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@ Shingouki2002

Thanks for the reply! What a nice job you're doing. I'll rate after I play with it a while, won't take long though, I'm sure, for 10/10.

#22
Zatasha

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X_X I'm such a noob. Where's the bash patch and how do I merge TNR and this mod together? XD Sorry, but I have no idea what the bash patch is aside from that silly esp in my data folder. v_v

#23
shingouki2002

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@Zatasha: I wrote it all out with directions on the readme and the description for the mod right here in the nexus. If you still have problems be sure to let me know.

#24
Zatasha

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What folder/location is the Bash Patch found in? Mopy? I was a bit confused on that part.

#25
shingouki2002

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@Zatasha: OblivionMopyExtras. There should be a blank Bashed Patch.esp in there. You put that in your OblivionData folder.

#26
Zatasha

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Thanks. :]

#27
pickers101

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just wondering if we download version 2 do we need the scarf fix still or was that for version 1 just could be made clearer thanks

#28
shingouki2002

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@picker101: Oh that's a good question, my mistake. The scarf fix is incorporated into version 2. I'll be sure to explain that on the files page, thanks for the heads up.

#29
lezard_valeth21

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uuumm i new this day will come and im quite embarrassed to admit i dont know how to use wrye bash :S i have obse and OBMM can i still download this mod and have it working?

#30
shingouki2002

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@lezard: It will still work, but it's not that hard to use wrye bash. Just read the explanations a bit, put my mod higher than the bashed patch in the load order(it should load late) and use the picture that I included in the download on how to bash it and you're set. It looks scary I know, but once you start using it and understand it, you'll wonder why you were afraid of it at all.

Edit: Plus understanding Wrye Bash unlocks a lot of mods for your use, such as FCOM which I think is a necessary mod nowadays. Trust me try it out and use it!

Edited by shingouki2002, 09 January 2009 - 06:41 PM.





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