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#41
Tentacus

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Had a bandit thug in Greymoor fort die from putting the collar on before I ever got to the "Have you heard of soul bonding" Dialog. Thought she might have caught a stray arrow so reloaded and tried again, after killing her archer friend first, same issue. Other than that this mod's been pretty stable. I love it!

Edited by Tentacus, 03 March 2013 - 03:16 PM.


#42
coolmanwow

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I installed skyRE recently I can get the slave to get on the ground but she or he wont actavate the Dialog options I don't know what to do the mod seems to conflict I think can you maybe Either one fix this or if you know a way of fixing the issue maybe respond

#43
layam

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In response to post #7471890. #7476717 is also a reply to the same post.

So it's fixed?

#44
rafix815

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In response to post #7471890. #7476717, #7495291 are all replies on the same post.

LoL all my post before was about that I try what I said but still didn't work :/ I think my post is clear and easy to understud :P I hopu U still have some ideas what to do ...

Edited by rafix815, 05 March 2013 - 09:32 PM.


#45
rafix815

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In response to post #7471890. #7476717, #7495291, #7504898 are all replies on the same post.

I am diaspointed -_-

#46
kton555

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layam, I should mention that I have not had any problems with slaves disappearing since disabling Warzones.

Edited by kton555, 21 March 2013 - 08:29 PM.


#47
Arkus86

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I have upgraded from 0.5.1 to 0.6.2 and i can't capture people now, they get on their knees but there is no dialog option for capturing them.
My old slaves and the ones i bought from Dres trader work fine.

Any ideas what is wrong?

#48
rmm200

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Running 6.2, the mod thinks I have 2 followers out of 15 possible. Those 2 do not exist. I would just like some way to reset current follower count.

#49
Krassius

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In response to post #7641986.

You have the collars in the inventory?

#50
Krassius

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First of all, I want to thank you for the creation of this mod! Thank you for your work, owing to you, I'm creating an army of followers of anti-social members of society Skyrim))) Mod complex enough to work hard, to put a collar, but at the same time allows you to dial almost completely obedient followers

Now for the problems: the main problem - the enslaved bandits / necromancers / vampires attacking friendly NPCs. Perhaps this is due to the fact that their Artificial Intellect is still registered as a bandit, not as criminals - slaves. Had they were renamed in enslavement, maybe it would solve most of the problems. While, in populated areas, I take command tdetect, but it is not very convenient.




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