I hate female hawks animations. I have already seen the mod that switches female Hawk's animations with male Hawk, however I noticed Avaline looks like she has her own animations that would fit way better than just male Hawk's animations.
I would really appreciate it if somebody could upload a mod that switched female Hawk's animations to use Avaline's animations. Thanks.
Swap female hawk's animations with those of Avaline.
Started by
Puerkl8r
, Jan 21 2013 05:14 AM
4 replies to this topic
#1
Posted 21 January 2013 - 05:14 AM
#2
Posted 22 January 2013 - 09:32 AM
Hello,
I'm new to modding but I think the attached file should work.
Note that it might conflict with other mods that alter female Hawke's clothing.
If that's the case or if you have any other issue with this mod, just let me know.^^
I'm new to modding but I think the attached file should work.
Note that it might conflict with other mods that alter female Hawke's clothing.
If that's the case or if you have any other issue with this mod, just let me know.^^
Attached Files
#3
Posted 23 January 2013 - 12:19 AM
Mod works great for what it's supposed to do!
Unfortunately, both of the "run speed improvement" mods that I've found implement that change via a replacement apr_base...gda file, which means they cause the animations to revert to vanilla.
So I can have my FemHawke move quickly but act girly when standing still, or move more slowly but at least not look down and shuffle her feet when she stops. Decisions... decisions...
Unfortunately, both of the "run speed improvement" mods that I've found implement that change via a replacement apr_base...gda file, which means they cause the animations to revert to vanilla.
So I can have my FemHawke move quickly but act girly when standing still, or move more slowly but at least not look down and shuffle her feet when she stops. Decisions... decisions...
#4
Posted 23 January 2013 - 04:17 PM
First of all, thank you for your feedback.
I've resolved your problem by merging the data of those two "runspeed improvements" mods with mine.
Am I allowed to upload those new files right now, or should I get the permission from their respective authors before ? (I already gave them proper credits in my readme files, but...)
I've resolved your problem by merging the data of those two "runspeed improvements" mods with mine.
Am I allowed to upload those new files right now, or should I get the permission from their respective authors before ? (I already gave them proper credits in my readme files, but...)
#5
Posted 23 January 2013 - 09:28 PM
This is a rather grey area. I presume you simply edited values in the apr_base...gda file?First of all, thank you for your feedback.
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I've resolved your problem by merging the data of those two "runspeed improvements" mods with mine.
Am I allowed to upload those new files right now, or should I get the permission from their respective authors before ? (I already gave them proper credits in my readme files, but...)
In other instances of edits to numerical values in vanilla game files, we here at the Nexus have NOT considered that "original material" that invoked rights of authorship. Anyone can post mods that simply change the settings of a basic game lookup tables, even if those are identical to someone else's mod that does the same thing.
But if those other "run speed" mods used other techniques, and your new version incorporated their materials, then you'd need their permission as well.
Does that make sense?



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