It's always safer to create backup copies when doing things like that.
The bsa files, if you notice, are still in the temp directories in case you change you mind
Okay... I may not know the specifics of the NetImmerse engine, but could someone remind me again how you can get performance gains by forcing the decompression of files each time a request for them is made? I mean, I may be simple folk, but I don't reckon that increasing CPU and memory load so that you can save a grand total of two megabytes is going to help that there fps counter.
Reading from a BSA file might actually be faster. All morrowind does is read the look up table at the beginning of the bsa file, and go to the entry and dump the data into RAM (since it's uncompressed). Besides, by having everything in one file (and assuming you've defragmented) when reading multiple files, the hard drive doesn't have to skip everywhere since everything is in one location.



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