Thx for your reply
and i look forward to a fix at some time for the out-post.what i have being doing is giving the patrol extra troops and asking it to follow me which gives me a very nice fighting force untill it has a good number of troops to look after its self,and if the patrol does die i knock down the post and re build,not forgetting to empty the garrison of troops or you lose them, not ideal and you lose money but hay its cool.
one thing i would like is, for the out-post patrol or garrison troops to react your own town being raided.maybe via an out-post commander which you can hire, and station at the out-post with orders. Making the cost of them go up the more you have, or you only can have so many.Out-post with no commander stays basic. but not sure if this can be done or you would want to .
Tocans Calradia
Started by
Site Bot
, Jan 22 2013 09:48 PM
213 replies to this topic
#71
Posted 16 April 2013 - 03:35 PM
#72
Posted 20 April 2013 - 03:49 AM
Great mod, really enhanced the gameplay!
Will this mod be put in the TweakMB? Because I have always had problems with huge armies <-> morale stuff.
Will this mod be put in the TweakMB? Because I have always had problems with huge armies <-> morale stuff.
#73
Posted 24 April 2013 - 02:58 PM
thx Ariovistus
maybe later but actually it is not planned. look into tweak mb -> the tool shows you which txt file and values you need to edit.
i think the morale is good balanced (maybe if you persuade a lot of prisoners you will have some trouble) and you can also use auto-buy.
maybe later but actually it is not planned. look into tweak mb -> the tool shows you which txt file and values you need to edit.
i think the morale is good balanced (maybe if you persuade a lot of prisoners you will have some trouble) and you can also use auto-buy.
#74
Posted 24 April 2013 - 07:17 PM
I love this mod but it has 2 big flaws which really take away from the experience. the first are the changed values on the character editor, just when i was pleased with how my character looked in the native game this mod ends up with different morphology and faces, what do I have to delete in order to make faces look normal again?
And the second is the fact that you can enter you troops' inventory. It's extremely exploitable along with the new recruiter NPC, just buy 1 of the best unit, take his stuff, sell it, and and disband, then repeat for maximun profit.
And the second is the fact that you can enter you troops' inventory. It's extremely exploitable along with the new recruiter NPC, just buy 1 of the best unit, take his stuff, sell it, and and disband, then repeat for maximun profit.
#75
Posted 28 April 2013 - 12:17 PM
First of all, this is probably the best mod compilation i've downloaded. This extended my experience greater than I ever thought possible. I do have one question though. After Freelancing for a Sarranid lord for a while I eventually made it to the rank of Mameluke. When I retired from that lord and tried to enlist with another I was still at the rank of Mameluke. I want to enlist again and follow a different path such as Infantry or Archer, is this possible or am I stuck with being a Mamluke?
#76
Posted 02 May 2013 - 07:06 PM
I guess this mod is for 1.154?
It would be really helpful if you wrote what version of M&B:W this is for, half of the modders on this site doesn't do that and it starts to piss me off
It would be really helpful if you wrote what version of M&B:W this is for, half of the modders on this site doesn't do that and it starts to piss me off
#77
Posted 04 May 2013 - 09:26 AM
SO DONT f***ing DO IT DODOLODO!!! THIS LIFE IS ABOUT WILL AND CONVICTION AND MORALITY!!
#78
Posted 04 May 2013 - 01:10 PM
Well. Some would be my proposals.
First. I cannot share the castles out. It would be necessary to correct this.
The second. Some modification would be needed regarding the money. The soldiers ask too much soldier's pay. On the other hand absurdity a suitable amount of money to take without a rebellion. Without soldiers there is not safety. It is necessary to remedy this promptly quasi.
The third. The female characters would need a little development. No only the man let the female side receive embellishment.
The fourth. More mines would be needed. For other raw materials.
The fifth. The most important one. The castles. If I occupy one let me be able to give it to something else already, and let me not be allowed to talk about him only. I can ask so much now who is favoured how. But I cannot convey it. Only then if I besiege my own castle taking advantage of the fraud again and I convey it. This is stupidity so.
The sixth. An other kingdom is not allowed to send a delegate. It is not possible to make peace with them or to send a message about the war. Why not? Why was this option left out?
The seventh. The bought businesses what it is possible to buy in the cities too little money is brought in. Ten peasants do not live in a city. A hundred or a thousand are more. I will not earn two hundred denarius in a pub but more. This is bad so.
Everything having bought the idea good. The implementation good, but incomplete. You are inapposite just. If you correct this nicely as he is needed. And fine. I will recommend this manner to everybody gladly then. Drawn stable one, good and enjoyable. Better than Floris waste.
First. I cannot share the castles out. It would be necessary to correct this.
The second. Some modification would be needed regarding the money. The soldiers ask too much soldier's pay. On the other hand absurdity a suitable amount of money to take without a rebellion. Without soldiers there is not safety. It is necessary to remedy this promptly quasi.
The third. The female characters would need a little development. No only the man let the female side receive embellishment.
The fourth. More mines would be needed. For other raw materials.
The fifth. The most important one. The castles. If I occupy one let me be able to give it to something else already, and let me not be allowed to talk about him only. I can ask so much now who is favoured how. But I cannot convey it. Only then if I besiege my own castle taking advantage of the fraud again and I convey it. This is stupidity so.
The sixth. An other kingdom is not allowed to send a delegate. It is not possible to make peace with them or to send a message about the war. Why not? Why was this option left out?
The seventh. The bought businesses what it is possible to buy in the cities too little money is brought in. Ten peasants do not live in a city. A hundred or a thousand are more. I will not earn two hundred denarius in a pub but more. This is bad so.
Everything having bought the idea good. The implementation good, but incomplete. You are inapposite just. If you correct this nicely as he is needed. And fine. I will recommend this manner to everybody gladly then. Drawn stable one, good and enjoyable. Better than Floris waste.
#79
Posted 08 May 2013 - 12:48 AM
I'm sowwy
but a exploit is a exploit. Or that's what i thought until I realised the items you take away from your troops don't actually remain in your inventory, so nvm that one. i still have the faces problem tho.
but a exploit is a exploit. Or that's what i thought until I realised the items you take away from your troops don't actually remain in your inventory, so nvm that one. i still have the faces problem tho.
#80
Posted 08 May 2013 - 03:14 PM
Hi, I keep getting errors, at first it was couldnt load commonres file i edited the mod ini and deleted that line, now the error is cant open texture file assasin\armour.med.dds i re downloaded the mod 4 times from different sites now and combined the textures folder and still get that error, cant find that file. can anyone help, or send me their texture folder?



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