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NMM 0.40.0 released with category support


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#41
Se7enupMustang

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Awesome, NMM was driving my OCDness insane with the jumbled mod lists thx much

#42
ISAAC93

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thanks guys... may the gods bless your kind heart...

#43
Ithlia

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OoooOo Me like!

#44
Drems

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uuuuhh yeaah :D I was sitting here yesterday thinking to myself: Why the hell don't they give us mod categories !? And here they are ! Love ya !

Edited by Drems, 25 January 2013 - 06:04 PM.


#45
Rooker75

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Thank you for all the work on this.

#46
WizardOfAtlantis

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one thing I noticed, and sorry I dont' have time to read if anyone else has already posted this, but on the initial first-run of 4.0, it asks if you would like NMM to categorize your mods or would you like to do them yourself. Then it gives you a yes or no option, whereas both answers to the above question the way it is worded are actually "yes".

#47
Drems

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@WizardofAtlantis: Selecting "No" results in a folder called "unassigned" so you can freely categorize them yourself, but you're right I was a bit confused too.^^ One thing that I'm missing so far are sub-categories! Or am I just too stupid to find them?^^ For example: Weapons ---> Stand-alone ---> Replacer Another thing I noticed is that I'm unabled to move categories after creating. That would be a nice addition too. But away from that...Extremly nice update.

Edited by Drems, 25 January 2013 - 06:43 PM.


#48
krillemy

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Nice great update!

#49
Wholfen

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Great update! Thanks....

#50
dtrower

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Thanks a lot for the update :)




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