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Peregrine's New Weapons


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#61
Peregrine

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Could you put the Non-Tribunal version for download here on the forums instead of mailing it to specific people?

Will do, actually since none of it should need tribunal anyway, I'll be sure not to load it when I make the final version. Check back here in a day or two and it should be up.

#62
Rubes

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Amazing looking models, what program do you use to make them? they are very detailed, and i would guess either a merlin or a maya model, but i am not sure, its quite wonderous looking though, i would love to see this mod when its complete, also i am not familiar with any of your past work, but if you could do this good a job on modeling, you could really truley reform the morrowind world as we know it. well anyway beautiful models and can't wait for the full mod :)

~Rubes

#63
Helseth Guard

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could you help me add a fort for me onto solsthiem please or makesome weapons

#64
Draconium

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do plan to make armor in the same style?

what material are the weapons made of?

#65
Peregrine

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Rubes: Thanks, and models are made with AutoCAD 2000i, textures in paintshop pro 7, and final texture mapping/modeling/rendering with 3d Studio Max 3 with vray renderer plugin. Oh, and the weapons are only a very small part of the mod I'm working on... so hopefully you're right about reforming morrowind.

Helseth Guard: Sorry, between college and my modding stuff, I really don't have time to do another major project. If there was something small you wanted, like a specific weapon, I might be able to help, but that's about it.

Draconium: Yes to the armor. I'm making a completely new civilization, so all that kind of stuff is definitely in. As for materials, its just basic metal, but forged by masters of their work. So it'll have damage up there with daedric, but much much lower durability.

And to all: I'm getting close to finishing a preview version of this, if everything works as I hope, I should have it available for download by tomorrow night.

#66
FabFour

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And to all: I'm getting close to finishing a preview version of this, if everything works as I hope, I should have it available for download by tomorrow night.

cool, will you release it here?

#67
Peregrine

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No, I'm not dead yet.... just been a bit lazier than I'd thought. But, 2 Handed axe is now ingame and working. Should have the other axe ingame after I get some food.
Pic 1
Pic 2
Pic 3

As for release... the problem is this mod is already around 15mb. So finding a host may be a problem. I'd like to release preview mods of this stuff, since the full project won't be done for a long time, but all of that depends on getting a decent place to put it. I may just end up sending it directly to people by aim if I can't find any other solution.

#68
Jormundgand

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Morrowind source perhaps. :D

Did you know we accommodate large mods as well as small? We can host any mod under 100MB. If your mod is abover 1.5MB then send Dark0ne an email: Dark0ne AT mwsource.com




And i just have to say, those weapons look great.

<Vipes the drowl of his mouth>

#69
Switch

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yeah... VERY nice :D cant wait for this mod of urs ^_^

#70
Peregrine

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Well, as promised... 1 hand axe ingame:
Pic1
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Pic3




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