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Can't absorb dragon souls - Can't progress in main story


Bashur

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For some reason, out of nowhere, I can't absorb any dragon souls. It seemed to be working fine before, and now? I haven't a clue, does anyone else have an idea? Here's my mod list:

 

Active Mod Files:

• 00 Skyrim.esm

• 01 Update.esm

• 02 Dawnguard.esm

• 03 HearthFires.esm

• 04 Dragonborn.esm

• 05 ApachiiHair.esm

• 06 ClimatesOfTamriel.esm

• 07 JSwords.esm

• 08 Lanterns Of Skyrim - All In One - Main.esm

• 09 moonpath.esm

• 0A Night Eye Overhaul.esm

• 0B Omegared99-Compilation.esm

• 0C SPIKE.esm

• 0D TravellersOfSkyrim.esm

• 0E HighResTexturePack01.esp

• 0F HighResTexturePack02.esp

• 10 HighResTexturePack03.esp

• 11 Unofficial Skyrim Patch.esp [Version 1.2.7]

• 12 Unofficial Dawnguard Patch.esp [Version 1.1.4]

• 13 Unofficial Hearthfire Patch.esp [Version 1.0.3]

• 14 Unofficial Dragonborn Patch.esp [Version 1.0.0]

• 15 Chesko_Frostfall.esp

• 16 Clanking Armor.esp

• 17 LIAT - Sounds.esp

• 18 Thundering Shouts.esp

• 19 Del_ConditionalCombatMusic - Dragon Reserved.esp

• 1A Weapons and Armor Fixes.esp

• 1B Weapons and Armor Fixes - Hacks.esp

• 1C Economics of Skyrim.esp

• 1D Economics of Skyrim - Dawnguard.esp

• 1E 83Willows_101BUGS_V4_LowerRes_HighSpawn.esp

• 1F AK- Buyable Paintings and Pictures.esp

• 20 AK- Placeable Statics.esp

• 21 arrowsstick.esp

• 22 AV1Dragon_Lords.esp

• 23 BabettesFeastBalanced.esp

• 24 Carriage1.esp

• 25 Chesko_WearableLantern.esp

• 26 Chesko_WearableLantern_Guards.esp

• 27 Chesko_WearableLantern_Candle_DG.esp

• 28 Crafting300.esp

• 29 ImprovedFish.esp

• 2A Immersive Battles.esp

• 2B Immersive Brigands.esp

• 2C Immersive Dawnguard.esp

• 2D Immersive Factions.esp

• 2E Immersive Patrols.esp

• 2F Immersive Travelers.esp

• 30 Immersive Werewolves.esp

• 31 JBS_banking_redux.esp

• 32 kuerteeProfessions.esp

• 33 kuerteeProfessions MCM.esp

• 34 Lanterns Of Skyrim - All In One - Climates of Tamriel -
default.esp

• 35 Lanterns Of Skyrim - All In One - Climates of Tamriel -
lvl-2.esp

• 36 Lanterns Of Skyrim - All In One - Climates of Tamriel -
lvl-4.esp

• 37 Lanterns Of Skyrim - All In One - Climates of Tamriel -
lvl-1.esp

• 38 Lanterns Of Skyrim - All In One - Climates of Tamriel -
lvl-3.esp

• 39 LIAT - NPCs.esp

• 3A Painting In Skyrim.esp

• 3B Realistic Wildlife Loot - Realistic.esp

• 3C SIDT.esp

• 3D Skyrim Immersive Creatures.esp

• 3E Skyrim Flora Overhaul.esp

• 3F TheBigBookofAlchemy.esp

• 40 TravellersOfSkyrim - Vanilla.esp

• 41 useablesawmill.esp

• 42 AdventurersAndTravelers.esp

• 43 Convenient Horses.esp

• 44 Footprints.esp

• 45 kuerteeAutoSaveAndTime.esp

• 46 WetandCold.esp

• 47 SkyUI.esp

• 48 iHUD.esp

• 49 kuerteeAutoSaveAndTime MCM.esp

• 4A Bucklers-Complete.esp

• 4B Cloaks.esp

• 4C Cloaks - No Imperial.esp

• 4D Cloaks - Player Only.esp

• 4E 1nivWICCloaks.esp [Version 2.1b]

• 4F 1nivWICSkyCloaksPatch.esp [Version 2.1]

• 50 hothtrooper44_ArmorCompilation.esp

• 51 JSwordsDistributionBalancePlugin.esp

• 52 LeatherBackpackBlack.esp

• 53 LeatherBackpackBrown.esp

• 54 LeatherBackpack.esp

• 55 LostLongSwords.esp

• 56 Melt_Down_Everything.esp

• 57 Omegared99-WeaponSets.esp

• 58 PrvtI_HeavyArmory.esp

• 59 TCOSS.esp

• 5A Dr_Bandolier.esp

• 5B Smithing Perks Overhaul - Balanced.esp

• 5C Complete Crafting Overhaul.esp

• 5D HarvestOverhaul.esp [Version 2.0]

• 5E HarvestOverhaulDawnguard.esp [Version 2.0]

• 5F DeadlyDragons.esp

• 60 ArmorDisguises.esp

• 61 BecomeABard.esp

• 62 betterdawnstar.esp

• 63 betterinns.esp

• 64 bettermarkarthexterieur.esp

• 65 bettermorthal.esp

• 66 betterwinterhold.esp

• 67 Convenient Horse Herding.esp

• 68 Dice Game in Taverns.esp

• 69 JobsofSkyrim.esp

• 6A markarth_plus.esp

• 6B moonpath_questdata.esp

• 6C Run For Your Lives.esp [Version 1.2]

• 6D SleepingDangers-SandsofTime.esp

• 6E whiterunexenhanced.esp

• 6F BlockSparkles.esp

• 70 Disable Fast Travel Permanently - Carriages cost 10x
more.esp

• 71 DiversePriests.esp

• 72 Guard Dialogue Overhaul.esp

• 73 HandyMan.esp

• 74 Headtracking.esp

• 75 ImmediateDragons.esp

• 76 Immersive Weapons.esp

• 77 Lawrens RNG Guards.esp

• ++ nosalt.esp

• 78 Passive dragons.esp

• 79 SkyRealism - Grass.esp [Version 1.0.]

• 7A SkyTEST-RealisticAnimals&Predators.esp

• 7B SMEssentialPlayer.esp

• 7C TheChoiceIsYours_Dawnguard.esp

• ++ Skyrim Unlimited Rings And Amulets.esp

• 7D riverwoodenhancedplugin.esp

• 7E taveriften.esp

• 7F tavesolitude.esp

• 80 tavewindhelm.esp

• 81 tavevillages.esp

• 82 whiteruninenhanced.esp

• 83 AIMP - Antz in my Pantz.esp

• 84 CampingKitNorthernRanger - Without Amberwood.esp

• 85 tavefalkreath.esp

• 86 Hunting in Skyrim - No Perks.esp

• 87 Unique Region Names.esp

• 88 RealisticRoomRental.esp

• 89 RRR_Hearthfire-Patch.esp

• 8A EnhancedLightsandFX.esp

• 8B ClimatesOfTamriel-Dungeons-Hardcore.esp

• 8C abotFiresHurt.esp

• 8D kuerteeBattleFatigueAndInjuries.esp

• 8E RealisticNeedsandDiseases.esp

• 8F RND_BabettesFeast-Patch.esp

• 90 RND_Dawnguard-Patch.esp

• 91 RND_HearthFires-Patch.esp

• 92 RND_RWL-Patch.esp

• 93 RND_USKP-Patch.esp

• 94 SkyRealism - Capacity and Carry Weight.esp [Version
1.8]

• 95 SkyRealism - Encumbrance.esp [Version 1.5]

• 96 SkyRealism - Mass and Materials.esp [Version 1.8]

• 97 SkyRealism - Mass and Materials - Dawnguard.esp [Version
2.0]

• ++ SkyRealism - Mass and Materials - Hearthfires.esp [Version
2.0]

• ++ SkyRealism - Mass and Materials - 1nivWICCloaks.esp
[Version 2.0]

• 98 SkyRealism - Mass and Materials - Cloaks.esp [Version
2.0]

• 99 SkyRealism - Mass and Materials - PrvtI_HeavyArmory.esp
[Version 2.0]

• 9A SkyRealism - Mass and Materials - Dr_Bandolier.esp
[Version 2.0]

• 9B SkyRealism - Portable Crafting Kits.esp [Version 1.2]

• 9C Apocalypse - The Spell Package.esp

• 9D MidasSkyrim.esp

• 9E Night Eye Overhaul.esp

• 9F Realistic crime report radius.esp

• A0 ReneersCrimeOverhaul.esp

• A1 SkyRealism - Detection Durations.esp [Version 1.1.]

• A2 kuerteeFightOrFly.esp

• A3 kuerteeFightOrFly MCM.esp

• A4 The Dance of Death - Dawnguard Edition.esp

• A5 Crimson Tide - Blood.esp

• A6 Sneak Tools.esp

• A7 Sneak Tools Vanilla Hoods.esp

• A8 Sneak Tools Vanilla Masks.esp

• A9 dD-No Spinning Death Animation.esp

• AA No death anims.esp

• AB EMCompViljaSkyrim.esp

• AC MercenariesPlus.esp

• AD UFO - Ultimate Follower Overhaul.esp

• AE UFO - Dawnguard AddOn.esp

• AF UFO - Heartfire AddOn.esp

• B0 TravellersOfSkyrim - UFO Compatibility Patch.esp

• B1 FollowerWander2.esp

• B2 mjhKhajiitSpeak.esp

• B3 mjhKhajiitSpeakDLC - Dawnguard.esp

• B4 mjhKhajiitSpeakDLC - Hearthfire.esp

• B5 Alternate Start - Live Another Life.esp [Version 2.2]

• B6 ethereal_elven_overhaul.esp

• B7 Chesko_LevelUp.esp

• ++ First Person Messages.esp

• B8 WATER.esp

• B9 RND_Water-Patch.esp

• BA RaceMenu.esp

• BB RaceMenuPlugin.esp

• BC Warburg's 3D Paper World Map - Texture 3.esp

• BD warburg's 3d paper world map - dawnguard.esp

• BE Bashed Patch, 0.esp

• BF RND_Dragonborn-Patch.esp

• C0 RRR_ELFX-Patch.esp

• C1 SkyRealism - Armor Adjustment.esp [Version 1.0]

• C2 Killable Lootable Children for Hearthfires.esp

• C3 Immersive Mercenaries.esp

• C4 SOT Convenient Horses patch.esp

• C5 Baby Dragons.esp

• C6 Potions Restore Over Time and No Spamming.esp

• C7 NEO Persistent Spell.esp

• C8 NEO Radial Blur + Tint 1.esp

 

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Seems your problem is almost opposite of mine. I can absorb the souls, but can not unlock them to use shouts. The only shouts I have are the ones taught to me by the Greybeards. So, my character just kicks their butt with weapons and magic. Sorry I'm of no help, but at least you know the game isn't just being mean to you. Luck on your endeavor.

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I posted earlier

"If you are talking about the simply absorbing dragon soul anywhere there is a simple solution.
First you need the UDBP installed.
Than go to your data/scripts and delete dragonactorscript.pex
This is interfering with UDBP's patch for fixing dragon soul absorption
Than run BOSS and you should be good to go.

If it doesn't work you can always restore dagonactorscript.pex in your recycle bin so you really don't have anything to loss by trying it"

 

tryy this

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I posted earlier

"If you are talking about the simply absorbing dragon soul anywhere there is a simple solution.

First you need the UDBP installed.

Than go to your data/scripts and delete dragonactorscript.pex

This is interfering with UDBP's patch for fixing dragon soul absorption

Than run BOSS and you should be good to go.

 

If it doesn't work you can always restore dagonactorscript.pex in your recycle bin so you really don't have anything to loss by trying it"

 

tryy this

There's no DragonActorScript.pex that comes with UDBP.

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Bashur, on 11 Feb 2013 - 19:21, said:

 

maybenexttime, on 11 Feb 2013 - 19:09, said:

I posted earlier

"If you are talking about the simply absorbing dragon soul anywhere there is a simple solution.

First you need the UDBP installed.

Than go to your data/scripts and delete dragonactorscript.pex

This is interfering with UDBP's patch for fixing dragon soul absorption

Than run BOSS and you should be good to go.

 

If it doesn't work you can always restore dagonactorscript.pex in your recycle bin so you really don't have anything to loss by trying it"

 

tryy this

There's no DragonActorScript.pex that comes with UDBP.
Yes there is. It's a copy of the one from Dragonborn, to overwrite the one in USKP as a temporary measure until the papyrus source files for Dragonborn are released and a proper merging of DB's alterations and USKP's corrections can be made. As such, the bugfixes done to it are undone: Dragons that respawn at word walls you've already visited won't absorb, and there'll be a bit of script log clutter.

 

I know, I was part of the mad rush to find out what in Oblivion was going on when the problem was discovered.

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Bashur, on 11 Feb 2013 - 19:21, said:

maybenexttime, on 11 Feb 2013 - 19:09, said:

I posted earlier

"If you are talking about the simply absorbing dragon soul anywhere there is a simple solution.

First you need the UDBP installed.

Than go to your data/scripts and delete dragonactorscript.pex

This is interfering with UDBP's patch for fixing dragon soul absorption

Than run BOSS and you should be good to go.

 

If it doesn't work you can always restore dagonactorscript.pex in your recycle bin so you really don't have anything to loss by trying it"

 

tryy this

There's no DragonActorScript.pex that comes with UDBP.
Yes there is. It's a copy of the one from Dragonborn, to overwrite the one in USKP as a temporary measure until the papyrus source files for Dragonborn are released and a proper merging of DB's alterations and USKP's corrections can be made. As such, the bugfixes done to it are undone: Dragons that respawn at word walls you've already visited won't absorb, and there'll be a bit of script log clutter.

 

I know, I was part of the mad rush to find out what in Oblivion was going on when the problem was discovered.

This problem is happening at the first tower with the scripted dragon fight, I can't absorb the soul. Also, I unpacked the BSA and removed it, and just used the loose files, removing the dragonActorScript.pex from UDBP, but it still didn't work. I'm getting really confused at this point. :(

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