Hi there!
I got Morrowind years and years ago. I played it a lot (as Fallout was more or less a dead franchise then) but I couldn't get into it. To me it was all Fed-Ex quests and dungeon crawls lacking context and character development. And by context I mean I found it so alien as to be incomprehensible.
But if you guys are still doing Morrowind, there has to be a trove of good story mods. And other stuff. Beyond mods though, if I want to do this I need to ask long time Morrowind players a critical question: what is the context of this world? In terms of another Bethesda game, Fallout 3: my character is a 19 year old budding scientist. She sees the world with great rationality and a drive to make the world better. More than that, she knows Shakespeare, her favorite play is the tempest, she's broadly a deist with little time for supernatural phenomena or superstition. She is well educated, having access to the library of congress in the Vault's computers, understands music enough to tell a medieval ballad from work of Beethoven, is well aware of the sociopolitical development of the United States and more broadly the Western World from 1492 to 2077, and because she has a BB gun given to her for her 10th birthday, she has a tactile understanding of handling a gun, clearing a gun and using physics to fire a gun.
While a few of these details are my own, most of the context of the person she was before escaping the Vault is laid out in the sociopolitical climate of the Vault, shaped by broad understandings of Christian and Greco-Roman ethics and metaphysics, as well as an understanding American laws and ideals, and at the least she can plainly see the Nazis and demon symbolism bound up in the Enclave, and a knowledge that slavery is abjectly illegal under the American Constitution (and she pledged allegiance to that flag every morning she went to school) as well as socioeconomically backwards and morally repugnant (except as punishment for crimes, of course).
I can't establish that kind of context with a character I make in the Elder Scrolls. I can figure out the world, but I can't figure out where my character fits into it. I don't know what she would know, how economic and class relations work, even in principle. The standard of living, the creation myths, not even a full map of the world (Tameriel is the middle continent but that doesn't mean much), how the economy works, how secular or rationalistic the people are, how the polytheistic factions define each other. I don't even know why my character was sent into prison, whether she was guilty of it. And I don;t mean a specific character, I mean any potential Navarine character.
I play not as a game, but as a kind of counterfactual anthropology. My chief relationship in the game is with this person I am leading from her past into her future. And I don;t have enough information to understand or construct her past.
This is a problem I have faced a lot in fantasy gaming. Could someone give me pointers?



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