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The Elder Scrolls Online Beta Update


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#131
UlithiumDragon

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In response to post #7515770. #7519253, #7522978 are all replies on the same post.

I share your dislike for MMO's - I never liked being forced to rush to the "max level" in order to be able to do anything even remotely interesting. However, the biggest difference with TES games and generic MMO's is that pretty much every aspect of the gameplay scales to your current level. You are free to go do any quest, or visit any area at any level, which increases the replayability of the game exponentially. This means you are free to experience any part of the game, such as leveling skills, gathering materials, exploring the wilds, etc. without ever fearing that certain areas/quests will become trivial, or offer very little rewards for whatever level you're currently at. Essentially, leveling becomes much less essential, and more optional.

#132
Hannibalektr

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Yeah I've been in several beta's for games. I can't believe how many whiney little babies there are in them. They complain the game is broken and forget they are playing free in a "beta" which I guess thier spoiled little 13 year old butt doesn't comprehned means "testing for bugs" so it releases somewhat fixed.

Lamers... 99% of all beta testers are pathetic and lame.

#133
ngreen

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In response to post #7508101. #7513185, #7514216, #7519731, #7527454 are all replies on the same post.

That all seems rather silly to me.

Does an IP guarantee success in the MMO world? No, obviously not. Some of the biggest and well known IPs have been huge flops as MMOs. But not because they are big IPs. Because they were bad games.

There are a few things I don't like about Skyrim but on the whole it's a pretty awesome game and the fact it has been so financially successful is a good indication that a lot of players enjoy it.

The same company is making the MMO.

Can we think of another example in the MMO industry of a well known IP being used for an MMO by a developer who made good single player games?

*cough* World of Warcraft *cough*

#134
kleinstaff

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In response to post #7508101. #7513185, #7514216, #7519731, #7527454 are all replies on the same post.
 
That all seems rather silly to me.

Does an IP guarantee success in the MMO world? No, obviously not. Some of the biggest and well known IPs have been huge flops as MMOs. But not because they are big IPs. Because they were bad games.

There are a few things I don't like about Skyrim but on the whole it's a pretty awesome game and the fact it has been so financially successful is a good indication that a lot of players enjoy it.

The same company is making the MMO.

Can we think of another example in the MMO industry of a well known IP being used for an MMO by a developer who made good single player games?

*cough* World of Warcraft *cough*

they never made a MMO before and instead  of developing  something new  they hired someone who did   and he is just remaking his old game   but now  he can abuse a well know franchise  name for the remake of his own old game that failed  eventually because it was too  constricted

 

They had the chance to make something  new in the world of MMO s  with new concepts and ideas that would suit the world of TES perfectly  instead they took the cheap way  to please the investors  not the fans  , and when those investors say  they want  cute panda s and dragons in the game because that sells well we will see panda s and dragons in ESO



#135
ngreen

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In response to post #7557379.

"they never made a MMO before..."

I never said they did. Neither Blizzard before WOW nor Zenimax now.

Both were / are successful developers of offline / singleplayer games who entered the MMO market.

You committed an association fallacy, listing a bunch of MMOs with well known IPs (like TES) and concluded that because they flopped TESO must also flop.

Of course that doesn't hold up to scrutiny.

"instead they took the cheap way to please the investors not the fans"

Investors are interested in making money. WOW clones have proved time and again to be bad investments. Skyrim has generated a measly $620 million for them - roughly 12 times the cost of most triple A MMOs. Zenimax has proved they can make fun and profitable games.

Not to put too fine a point on it but investors know where their money comes from - us. Ergo Zenimax pleasing as many of us as possible pleases them.

#136
kleinstaff

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In response to post #7557379.
 
"they never made a MMO before..."

I never said they did. Neither Blizzard before WOW nor Zenimax now.

Both were / are successful developers of offline / singleplayer games who entered the MMO market.

You committed an association fallacy, listing a bunch of MMOs with well known IPs (like TES) and concluded that because they flopped TESO must also flop.

Of course that doesn't hold up to scrutiny.

"instead they took the cheap way to please the investors not the fans"

Investors are interested in making money. WOW clones have proved time and again to be bad investments. Skyrim has generated a measly $620 million for them - roughly 12 times the cost of most triple A MMOs. Zenimax has proved they can make fun and profitable games.

Not to put too fine a point on it but investors know where their money comes from - us. Ergo Zenimax pleasing as many of us as possible pleases them.

I never said it will because they are using  a well known IP  i said they are using  this IP in the hope  look like it is the game all of us fans been waiting for,  to give what  looks to me another pretty medioric MMO like there are 2 dozen others  were everything they have shown us  has been done before,  ,

in realirt  the whole game concept   has nothing to do with what  most of the fans  of the singleplayer TES are waiting for it is just a copy of the old DaoC with TES related names and better graphics

So yes i do hope it fails miserablely  so they can start  putting back their  rescources into the other studios  so we can have Fallout 4  soon and in a few years  TES VI

and Blizzard had  more than 10 years to perfect their game  or more precisely  turn their game into a kindergarten

 

and no i do not hate MMO s  i ve been playing them for amore than t10 years now  7 of them in EvE online  which  is the only one i still play  regular)  so i ve seen my share of them, but the last thing the MMO market needs os another  WoWclone  with a well known  franchise name



#137
Brassm0nkey

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God I can't wait for this game.



#138
kleinstaff

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God I can't wait for this game.

and you will feel so dissapointed with a nagging dejavu feeling when you log off



#139
kjackson344

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In response to post #7508101. #7513185, #7514216, #7519731, #7527454, #7556163 are all replies on the same post.

If I can recall TES fans have been asking for multiplayer for years...

#140
kleinstaff

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In response to post #7508101. #7513185, #7514216, #7519731, #7527454, #7556163 are all replies on the same post.
 
If I can recall TES fans have been asking for multiplayer for years...

for making a TES into a MMO yes not  for making a MMO that has  TES related names

 

like somebody else mentioned it is a sell out ,  they pretty know well that the fans will by anything that has   The elder scrolls name  on it ,  doesn't matter if it is a rip off or the genuine thing

this is a rip off it is a remake of a older game ( Dark age of Camelot ) with  different map and different  races and names

sure  graphics look  sweet  even considering they are too lazy to put in  real argonians and khajiths , but other than that it is a empty box

the quality of their game is of no importance  what is important to them is  how long they can keep their customers playing wuith   cheap gameplay gimmicks and  themepark  content

 

Even the  and i quote ( game only becomes interesting at level 50' comment of one of the main dev  says enough  for me ,

that made me  resent the MMO before it was even launched


Edited by kleinstaff, 18 March 2013 - 07:19 AM.





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