Oh very pretty! I like Pure Waters a lot!
Skyrim Mod Sanctuary 61 : Pure Waters
Started by
Gopher
, Mar 12 2013 06:51 PM
53 replies to this topic
#31
Posted 14 March 2013 - 06:30 PM
#32
Posted 15 March 2013 - 07:43 PM
Anyone who is interested, Realistic Lighting Overhaul got a MASSIVE update today. Over 20 pages in the change log and lots of new features and cells edited. We added exterior lighting too!
Cheers,
Tony
Cheers,
Tony
#33
Posted 15 March 2013 - 08:00 PM
Pure Waters is the first visual improvement mod I added to my game, and haven't seen or felt the need to try out others, as I've been utterly satisfied with the great improvement it makes to the water in Skyrim. I'm sure W.A.T.E.R. is an excellent option, I've just had to reason to try it over PW.
I don't have an issue with the clear water in PW... for me only the shallow water is clear anyway, the deeper water still has it's green stain to it, so it looks realistic to me. Plus, I've actually fished a few streams in real life that have been nearly as clear, so yeah, PW's clarity levels feels fine to me.
I don't have an issue with the clear water in PW... for me only the shallow water is clear anyway, the deeper water still has it's green stain to it, so it looks realistic to me. Plus, I've actually fished a few streams in real life that have been nearly as clear, so yeah, PW's clarity levels feels fine to me.
#34
Posted 16 March 2013 - 06:34 PM
Hello.I have huuuuuge problem about Dragonborn DLC. I accdently killed a group of Skall hunters and now EVERY SKALL NPC's go agro on me ! Do you know how to fix this ? A last save from before killing hunters is ages ago ! Please help !!!!
#35
Posted 16 March 2013 - 10:21 PM
Gopher@ No surprise most ppl watch your videos on YT, if we can't maximize them here, on Nexus
Edited by sszydelko, 16 March 2013 - 10:24 PM.
#36
Posted 17 March 2013 - 01:14 PM
For those of us (like myself) who have comparable systems it would be nice if we could get a full mod list with load order, and a copy of your .ini tweaks. trying to piece it together from stills of your videos is painful.
#37
Posted 17 March 2013 - 02:32 PM
If you don't mind using console commands you could use this
paycrimegold 0 0 <faction ID>
I don't what the faction ID of the Skaal is but try DLC2SkaalVillageCitizenFaction.
paycrimegold 0 0 <faction ID>
I don't what the faction ID of the Skaal is but try DLC2SkaalVillageCitizenFaction.
#38
Posted 17 March 2013 - 02:50 PM
Considering how cold Skyrim is, Pure Waters is actually quite unrealistic. The water should be highly reflective and very shiny, especially in snowy areas.
However, of course falling snow doesn't cast real shadows so water isn't darkened during snowstorms as it should be. That's the only situation in which Pure Waters' balance shows its colour.
WATER's mostly got the realism perfect though.
Water movement is a more difficult issue as I'm pretty sure the only way to correct water movement is by using a bunch of tricks. WATER deals with the issue fairly well though, if my memory is correct.
I've never liked Pure Waters due to it's green appearance regardless though. :/
Of course Pure Waters is pretty cool because it's unique but I've never liked it very much :/
However, of course falling snow doesn't cast real shadows so water isn't darkened during snowstorms as it should be. That's the only situation in which Pure Waters' balance shows its colour.
WATER's mostly got the realism perfect though.
Water movement is a more difficult issue as I'm pretty sure the only way to correct water movement is by using a bunch of tricks. WATER deals with the issue fairly well though, if my memory is correct.
I've never liked Pure Waters due to it's green appearance regardless though. :/
Of course Pure Waters is pretty cool because it's unique but I've never liked it very much :/
#39
Posted 17 March 2013 - 03:27 PM
Cool!
#40
Posted 17 March 2013 - 05:07 PM



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