FWE - FO3 Wanderers Edition
Posted 02 July 2013 - 03:24 AM
Posted 02 July 2013 - 01:28 PM
Posted 02 July 2013 - 10:01 PM
1) Position your character so that you are very close to, and can see, the NPC you wish to manipulate. I recommend first-person view.
2) Enter the console.
3) Left-click the NPC's image with your mouse cursor. You will see a name in quotes, and a globally unique identifier (GUID). Ignore this GUID.
4) Type "gbo" in the console (without quotes) and hit ENTER. The console will return a different GUID than in step 3. Use this GUID when referencing this NPC in the console.
Edited by Oferphuxake, 02 July 2013 - 10:32 PM.
Posted 02 July 2013 - 10:31 PM
The "DarnUI Support for FWE 6-02" mod causes the display of an "NV" meter which reads "666"
How do I get rid of this meter? Thanks.
Posted 03 July 2013 - 03:25 AM
but the alternate start freeze.
Posted 03 July 2013 - 02:22 PM
never mind the 6.03 fix it
Posted 03 July 2013 - 09:17 PM
DarNUI was the first mod I installed. It works perfectly. If I activate only FWE, I have no problems. As soon as I add the FWE DUI update, I get the "NV" meter, which is always full and at 666.
I have reason to believe that the FWE DUI update is actually the sole cause of this. Upon activation / configuration of the "Unified HUD Project" mod, its configuration indicates a checkbox for "FWE - Darnified NV Meter" which it only detects when the FWE DUI update is already activated.
Nonetheless, here's a picture of what I have going on:
FOMM 0.13.21 crashes when I try to download the latest BOSS sorter info, so I have no idea what version I'm using to sort these things. I haven't tried messing around with the load order any, so I'd appreciate any suggestions!
Thanks again for your reply.
Posted 04 July 2013 - 01:43 AM
Posted 04 July 2013 - 03:01 AM
Edited by polbashkisneslo, 04 July 2013 - 03:47 AM.
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