M249 ... since war already has a M60 out there, not saying not to make your own but of the 2 there is no 249.
I was not aware of an M60 mod that existed;
I'll go check his out.
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Edit; I may still take a crack at the M60; Not dissing the M60 Beta by war1982, but my list of american service weapons that I plan to introduce to the fallout world includes an M60, and his may not be ready before the list is filled up.
It's up in the air, and his looks pretty comparable to the stuff I've been putting out.
If I do decide to make an M60, it'll just be last on the list.
Here's a link to war1982's M60 Beta download page;
http://www.fallout3n...ile.php?id=2800--------------------------------------------------------------------------------------------------
If I think his is better quality I won't bother making an M60 then.
Depends on how his works too;
There is another project currently being finished before the FN249, but it looks like that's what I'll be working on then.
Reload animations will use whatever is appropriate to the model;
My m2 mod had the can below it like the minigun; But I don't see the M60 or FN249 being handled like that.
FYI animations; in FOT:BOS (fallout tactics, brotherhood of steel), the squad based real time or turn based strategy game the character used the machinegun animations (which is basically how FO3 uses the minigun animations for placement)
Machineguns were fired from the hip unless in prone or squatting positions; then they were shoulder fired.
Check out my M2 Browning Mod to see how I did how the character has a handle on the gun.
http://www.fallout3n...ile.php?id=2864Off the top of my head I'd probably use assault rifle animation framing (where it's held in the hands; '2handautomatic', with combat shotgun reload ('reload d' I think?). There may be waaaay more appropriate animation though. it's still barely into the game environment ATM.
I've got other Beta release pots stirring and I'm currently supporting updates for 4 seperate weapon mods that released within days from each other.
P.S. If you liked my other work there will be a sneak peek of my next Beta;
--It'll be posted on the AA-12 page in the screenshots tonight or tommorow.
It's fully skinned and looks very good.
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Still feel free to express your desire for an M60 over an M249;
M60 got NO love;
--it was the same for the AA12 when there was a vote for AA12 or Barrett M82 first, Barrett got all the love.
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Real Quick; about the flechette gun;
I plan to do a few other machine guns from foreign nations, but they will likely be more recent models;
For now I'm just working on american armament, because the setting is the capital of USA.
...It's a strangely patriotic game... holes in the capital building and all.