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M60 and M249


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#11
Bean0

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M249 because there's more ammo for it.
.308 is too scarce.

#12
einherjrar

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M249 because there's more ammo for it.
.308 is too scarce.


Sneak Peek Pics ARE UP (below): progress will be posted in the AA12 BETA v1 download page in the comment box until the beta hits.

http://www.fallout3n...ile.php?id=2800



EDIT: whoops, posted an AA12 screen by mistake, the other two are FN249 SAW.

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#13
manchy69

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vote for M2 Browning

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#14
DigitalEternal

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i still say my fletchette chain gun would be way funner then all these run of the mill guns

#15
343guiltymc

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Wow that M249 looks like a freaking toy in the guy's hands...

#16
einherjrar

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vote for M2 Browning

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M2 Browning is already in Beta;
http://www.fallout3n...ile.php?id=2864


-----------------------------
About the size of the FN249;

Yes, the scale of the FN249 will need to be increased; these are pics of the alpha which is freshly imported.

-Don't expect the size to inflate beyond 10-20% though, the buttstock length to the pistol grip matches with the hand animations. If I blow it up too far in any or all dimensions, it will no longer look like the character is holding the gun.

-The actual FN249 SAW is NOT a great deal larger than an assault rifle; it IS bigger, but not by the scale seen by say, the M60. Right now the FN249 SAW is closely overlapping the dimensions of the chinese assault rifle; so it appears to be the same scale as an assault rifle, which is to say: it looks tiny from what you might expect a light machinegun to be.

There is a little more work to be done as you can see before the Beta hits.

I am also picking away at other Betas, but expect to see something by weeks end.
I also have to verify the model is freely released royalty free material, which I'm confident it should be.

#17
einherjrar

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I'm at a crossroads in the mod here... Need some opinions;

I have managed to import both the M60, and the FN249 into FO3; right now they are both using the chinese assault rifle animations;

- This is not optimal as the both of the assault rifles reload graphics are very quick and I have been unable to make the animation slower; these belt fed weapons need the hinderance of a longer reload for game balance.

I am debating using a heavily altered minigun frame and have it be wielded like I had the M2 as it was in FOT:BOS;

- This I think would break reality for too many people however, most of which are probably expecting more CS or other FPS style of holding the weapon.




In a nutshell;
I can have an appropriate length reload graphic, but you will always fire from the hip/carrying handles and never from the shoulder. (Rambo Style)

I can have an appropriate position realistically holding the weapon, but the reload will be very unbelievably fast.

#18
DigitalEternal

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Im still voting for my duke nukem chain gun, all these normal guns are getting kinda boring

#19
jsnider193

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Stay with ass rifle reload ... I for one hardly ever notice reload as to busy dodging attackers to watch this action.

#20
inkheart449

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Digi stay on topic please and stop whining about your gun
Anyway i'd think the M60 would be cool




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