Edited by TheTaleofTrainMagic, 30 March 2013 - 02:02 AM.
Check your e-mail! First wave of ESO beta invitations has been sen
Started by
Zaldiir
, Mar 27 2013 01:05 PM
127 replies to this topic
#111
Posted 30 March 2013 - 01:58 AM
not exacly, true, they dont need tht engine to make the game be like it is, there are many other graphics engines out there that are used in game development that allow game worlds far larger than skyrim, for example, the upcoming watchdogs game,plus the upcoming grand theft auto 5 game which are just one city plus a few small areas in gta 5. in watchdogs the gameworld is the size of skyrim and oblivions maps put together, plus watchdogs is not going to be filled with bugs, and gta is suppose to do the same by creating their delay of release wich i respect. which skyrim also needed but did not get. i have personally played watchdogs current beta version thanks to my freind that is a tester for that developer. the watchdogs beta i played for 30 minutes and had no bugs. only got half way across the map on it aswell. its all about the effort and ability's of the developer's when it comes to quality and immersion. the engine is suppose to be fixed are replaced before futher development then tested again to see if its still buggy. don't get me wrong, skyrim is a great game, i like playing it sometimes. i just hope the next elder scrolls game stays in development longer and is completely tested instead of just plain Rushed and shoved away to release on a cool date. i want to see Bethesda become the top developer and the most loved, not the buggiest and a xbox before others.
#112
Posted 30 March 2013 - 02:39 PM
Both titles you mention arn't even out yet, Skyrim is running on a modified version of a very old engine, Bethesdas engine has done them well and lasted them for quite some time. It allowed them to do things that other tech at the time didn't allow.
New Developers using new technology are now able to create massive worlds and I do think its time Bethesda done the same thing, they need to stop tweaking their old system and finally make a completely new one for the TES games
#113
Posted 30 March 2013 - 08:51 PM
Exactly my point ive been trying to make, well said. lets just hope bethesda decides to do this. otherwise they will never be able to keep up.
#114
Posted 30 March 2013 - 11:31 PM
sadly i didnt get it
#115
Posted 31 March 2013 - 03:55 AM
Don't get me wrong. Bethesda is famous for making most their games modder friendly. Which in most cases is why they get a lot of traffic in them. I can only hope they learned from ALL their scripting mistakes with Fallout, and Oblivion games, and will give us an extremely less buggier game after testing. Please, Please no more corrupted saves, Navmesh bugs, and just plain crashes. The only reason Bethesda games are so popular is do to the modders.
I am sick and tired of Bethesda giving us an unfinish buggy mess of their games. I guess they figure: "Lets just half ass the release, and let the modders fix our s***." We can only hope this might all changed, but it is highly unlikely. They got this far for giving us junk games all the time, why changed now? I also am looking forward to a possible Fallout 4 release. I hope it will not be the usual junk Bethesda releases. Also on topic I did not get a ESO key yet. Most likely I won't. I just hope upon release of ESO after testing we do not have the familiar half assed game. So Please test the hell out of it.
I am sick and tired of Bethesda giving us an unfinish buggy mess of their games. I guess they figure: "Lets just half ass the release, and let the modders fix our s***." We can only hope this might all changed, but it is highly unlikely. They got this far for giving us junk games all the time, why changed now? I also am looking forward to a possible Fallout 4 release. I hope it will not be the usual junk Bethesda releases. Also on topic I did not get a ESO key yet. Most likely I won't. I just hope upon release of ESO after testing we do not have the familiar half assed game. So Please test the hell out of it.
#116
Posted 31 March 2013 - 05:11 AM
It's not Beth, but Zenimax developing ESO. So it'll be a different breed of half-assed at least.
#117
Posted 31 March 2013 - 07:07 AM
Do you really think that Beth purposely puts out buggy games so modders can fix them? I think they allow modders, aside from attracting gamers who can diversify their gaming experience, to also contribute to the effort in exchange for allowing modding of their games. Seems like a fair trade to me, in that sense anyway.
Beth games are not the only ones that have issues with bugs and scripting woes while releasing a toolsets for use in modding their games. Bioware is noted for releasing buggy games with toolsets available for them (BG1&2, NWN, DA:O) as well as the various games developed by Black Isle Studios (which became Obsidian).
We PC gamers should be glad we get the toolset support on PC that we do with these games. Consider what console gamers go through, especially with what the Skyrim experience was for the PS3 crowd.
Beth games are not the only ones that have issues with bugs and scripting woes while releasing a toolsets for use in modding their games. Bioware is noted for releasing buggy games with toolsets available for them (BG1&2, NWN, DA:O) as well as the various games developed by Black Isle Studios (which became Obsidian).
We PC gamers should be glad we get the toolset support on PC that we do with these games. Consider what console gamers go through, especially with what the Skyrim experience was for the PS3 crowd.
#118
Posted 01 April 2013 - 11:26 PM
yeah, with a diffrent investment they would have had the chance to create something more substantial
with multiplayer on steam, then what we
have now, which is (more or less)
just another rehash of what
we had before.
Edited by Nadimos, 01 April 2013 - 11:37 PM.
#119
Posted 03 April 2013 - 12:47 AM
@Tommy6860: I think there is some merit to that idea. Bethesda has 19+ years experience making open world games like this, and even now they can't produce a game that wasn't full of bugs and other issues. In fact, did you happen to see this quote when Skyrim launched?
"Skyrim is not a flawless game by any measure, but where fans of other titles might rise up against rampant glitches and shoddy programming, this impassioned community has embraced it." - Kotaku
Think about that statement for a second. Why are Elder Scrolls fans identified like this, as people who will accept incomplete products? Because through the last three major releases, Oblivion, Fallout 3 and Skyrim, Bethesda's community has shown it will gladly overlook bad programming and poorly Q&A tested games because at the end of it all, we can fix it, with the tools Bethesda gives us because they support modders. We are doing their jobs for them, and we're touted in the media as being happy to do it.
So, yes. This many games in, I'm fairly certain Bethesda knows they can put out a poorly tested product and get away with it, because the community is almost expected to finish the job for them, and then with the next game, the cycle continues. Until, that is, enough people decide to hold Bethesda accountable for releasing incomplete products.
http://livewareblog.wordpress.com/2013/03/17/liveware-conundrum-modding/comment-page-1/#comment-355
"Skyrim is not a flawless game by any measure, but where fans of other titles might rise up against rampant glitches and shoddy programming, this impassioned community has embraced it." - Kotaku
Think about that statement for a second. Why are Elder Scrolls fans identified like this, as people who will accept incomplete products? Because through the last three major releases, Oblivion, Fallout 3 and Skyrim, Bethesda's community has shown it will gladly overlook bad programming and poorly Q&A tested games because at the end of it all, we can fix it, with the tools Bethesda gives us because they support modders. We are doing their jobs for them, and we're touted in the media as being happy to do it.
So, yes. This many games in, I'm fairly certain Bethesda knows they can put out a poorly tested product and get away with it, because the community is almost expected to finish the job for them, and then with the next game, the cycle continues. Until, that is, enough people decide to hold Bethesda accountable for releasing incomplete products.
http://livewareblog.wordpress.com/2013/03/17/liveware-conundrum-modding/comment-page-1/#comment-355
#120
Posted 03 April 2013 - 11:18 AM
You guys don't do real programming hey.
ALL SOFTWARE HAS BUGS.
There are bugs in MS Word.
It's been around forever.
Skyrim is an INSANELY complicated, open sandbox. Programming is one thing when the outcome is predictable, but in an open world?!? I'm amazed it works as well as it does.
Wait for bug free, Means never playing the game!
And modding hasn't fixed my skyrim, it's just given me re-playability, making it different each time.
ALL SOFTWARE HAS BUGS.
There are bugs in MS Word.
It's been around forever.
Skyrim is an INSANELY complicated, open sandbox. Programming is one thing when the outcome is predictable, but in an open world?!? I'm amazed it works as well as it does.
Wait for bug free, Means never playing the game!
And modding hasn't fixed my skyrim, it's just given me re-playability, making it different each time.



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