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#171
B1gBadDaddy

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In response to post #18152974.

I don't need one fella.

Compatibility

Edited by B1gBadDaddy, 05 September 2014 - 08:23 PM.


#172
tot98logan

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In response to post #18152974. #18153284 is also a reply to the same post.

Thanks i am sorry for not reading everything and has anyone had a bug where all animals lose their animations and loot option my character is a hunter and this was my first hunter mod and after player with it for a while i encountered this glitch Oh and if i turn of the skinning system how do i get perks for the path of the hunter i am so very sorry for m grammar

Edited by tot98logan, 06 September 2014 - 04:35 AM.


#173
tot98logan

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In response to post #18152974. #18153284, #18162379 are all replies on the same post.

When you say Hercine do you mean Hircine the daedric Prince


#174
phellen

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In response to post #18152974. #18153284, #18162379, #18162634 are all replies on the same post.

@tot98logan, Are you using any other mods that spawn a lot of extra animals and creatures?
If yes, Sometimes this can happen when the game tries to load to many creatures at once because there's a limit to how many actually get AI which, if that limit is exceeded, then causes some of them to start standing still.

If this is the reason try this mod.

http://www.nexusmods.com/skyrim/mods/50823/?



#175
tot98logan

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In response to post #18152974. #18153284, #18162379, #18162634, #18163214 are all replies on the same post.

and don't you need a higher skill to continue the main quest line

#176
tot98logan

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In response to post #18152974. #18153284, #18162379, #18162634, #18163214, #18164464 are all replies on the same post.

thanks for the tip Phellen


#177
Browncoat22517

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Excellent mod! I was previously using Hunterborn, but after stumbling across Hunting in Skyrim, I have converted and am enjoying this new experience! 

 

My only suggestion is that the dialog needs some work. Voice acting would be a major improvement, and there are a lot of people on Nexus and Steam who offer that service. It would be an excellent addition. Some of the written dialog needs ironing out first. There are some grammatical errors and a bit of polish is needed.



#178
phellen

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Another creature resource that looks kind of cool. Contains stone-wolf, stone-troll, stone bears, Stone saber cats, stone dragon (fire, ice, and shock variants) etc...

Stone Creature Pack (resource)
http://www.nexusmods...im/mods/57066/?


Edited by phellen, 23 September 2014 - 05:25 PM.


#179
Oversoon

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This is possibly significant for an eventual lip sync fix.  Sorry if someone has brought this up before. 

I was on a mission with a follower (Griffith from Interesting NPCs) and I noticed that when we spoke while sneaking the lip sync bug was completely non-existent. Everything is delayed as normal while standing, but while sneaking there were no issues whatsoever. 

I'm no modder so I don't know what would be involved or if it would even be possible, but this got me thinking that if there was a way to have the act of talking to NPCs somehow trigger the game into thinking they were crouching/sneaking when they weren't, maybe it could get around the issue.  Like if the the status of sneaking could be applied without the animation somehow... 


Sorry if it's a waste of time. Here's to hoping someone with talent can make something of it.



#180
phellen

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In response to post #17896509. #17900399, #17910359, #17923714, #17932634, #17936759, #17947699, #17951214, #17956994, #18032694, #18050779, #18059059 are all replies on the same post.

Cool man, I think that this would be a really interesting way to tie in the beginning of the story to the ending. I've got a few more idea's that might be cool for this story arc if your interested...

Thanks again for taking the time to consider some of my ideas and also for all the work and time your putting into this. I think It's already one of the coolest mods out there & I'm surprised that this hasn't become a file of the month yet, but I have no doubt that it will eventually. Good luck with all the upcoming updates. :)

Edited by phellen, 08 October 2014 - 01:22 PM.





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