Jump to content

Photo

General discussion


  • Please log in to reply
77 replies to this topic

#11
qeezer

qeezer

    Regular

  • Members
  • PipPip
  • 77 posts
In response to post #7723307.

Thanks for your feedback - very encouraging :) Sounds cheesy but I hope you love seeing it in action as much as I have been!

- homes - yes presently it uses keywords however you may have read that I mentioned "custom" categories as being designed in but with nowherere to go as yet ... so your 'dining area' seems a candidate for that. What I have in process for the next release is a place in the config menu where you add a) a keyword string or b) a 'gps fix' (various options as to how b works in mind) that would link to one of the two 'spare' custom categories I've currently built in (but which aren't exposed to users). How does that sound ?

- Spouses are fine, hirelngs are fine. You can add or remove ANY npc to this mod using a console faction command per the FAQ (possibly will make this possible in a more friendly way if there is demand in the future). Having said that, I strongly suspect Vilja will end up making more outfit changes than necessary, and my concern would be the poor woman may get confused (aka broken). I'll likely do more testing on that in the next few days.

Point taken about listing the categories thanks. Its a bit of a wall of words already but I'll check what I've said and edit as you suggest.



#12
t1amat

t1amat

    Enthusiast

  • Premium Member
  • 196 posts
@qeezer. This (your) mode looks very promising. I noticed too, that you have a "Skinny Dipping" mod out. Will this one do as that one does, or have I missed something. If this one does the job of both I will be using this one only. I'll download both and endorse them for the ir quality, but less plugins would be more for me as I have a long list already to contend with. Thank you for your assistance in this matter. :)

#13
qeezer

qeezer

    Regular

  • Members
  • PipPip
  • 77 posts
In response to post #7725936.

Hi - this one is for followers, and Skinny Dipping is just for the player, and only to undress for swimming at present. Hope that helps!


#14
t1amat

t1amat

    Enthusiast

  • Premium Member
  • 196 posts
In response to post #7725936. #7725996 is also a reply to the same post.

Alright, both it is! Thank you for such a quick response. Downloading both now. TTYS. ;D

#15
Onigamibr

Onigamibr

    Faithful poster

  • Members
  • PipPipPipPip
  • 1,684 posts
In response to post #7722137. #7722232 is also a reply to the same post.

So far so good to me. :)

#16
WaxenFigure

WaxenFigure

    Newbie

  • Members
  • Pip
  • 13 posts
Great stuff but would like to be able to do outfits for the player too. Come to think of it, setting outfits for the adopted children (Hearthfire) would be great as well so when you've given the kid several outfits to wear they could chose a new one each day.

#17
qeezer

qeezer

    Regular

  • Members
  • PipPip
  • 77 posts
In response to post #7726555.

Thanks! In theory you could add children to this mod (per the bit in the FAQ that explains about how to add NPCs to the faction that gives them the relevant quest dialogue). I haven't got Hearthfire to test it for you I'm afraid, but assuming you've got a variety of child-wearable clothes I'm confident it should work, with the same caveats I gave for NPCs in the mod documentation.

My other mod Skinny Dipping is a step in the direction of player outfit changes and could be a starting point for further work if there is demand. There are a few Bethesda issues that make that less attractive for now though, and it would need a different interface to set it up but its all possible.

#18
PetPet

PetPet

    Old hand

  • Members
  • PipPipPip
  • 561 posts
In response to post #7723307. #7723583 is also a reply to the same post.

Hi,

I posted my not-so-brief test report over the "trouble shooting board". Would you mind take a look? Thanks.

Regarding your comments related to "custom" categories...assuming we can have one category for keyword string (i.e. I can add a keyword in CK and flag the entire cell to wear certain outfit category) and "GPS fix" (my understanding...the player set this coordinate and any one in within distance xxx from this coordinate will wear this outfit category...i.e. not cell specific)...that will be terrific.

Many thanks again.

#19
qeezer

qeezer

    Regular

  • Members
  • PipPip
  • 77 posts
In response to post #7723307. #7723583, #7728121 are all replies on the same post.

Yep that basically it, although to be clear I was thinking *any* category could have new triggers added, but the custom categories give you an outfit type for scenarios I hadn't thought of (like dressing for dinner). Its still early days with all that though, and its temporarily shelved while I'm prioritising bugfixes and quick wins with both my mods just to minimise the number of updates for people to download.

#20
nal

nal

    chaos child

  • Supporter
  • PipPipPip
  • 650 posts
This sounds amazing! Definitely gonna download and try it when I get home :)




Page loaded in: 1.749 seconds