Questions
#31
Posted 11 April 2013 - 05:01 PM
#32
Posted 11 April 2013 - 06:18 PM
#33
Posted 12 April 2013 - 07:18 PM
Edited by Conquistatore, 12 April 2013 - 09:23 PM.
#34
Posted 12 April 2013 - 10:59 PM
#35
Posted 13 April 2013 - 12:14 AM
I want to ask you if you can look for a way to make it to remember 5 presets for example but to be able to change them with D-pad? So you could use left or right to scroll between the presets(right for next, left for previous), up for favorites and down to change to the 1st preset. This would be very good. I really think that everything would be handled very easy with a controller with such tweaks. Well that is just a suggestion so...I am just saying how I see this. Actually 3 presets are pretty fine too now that I think of it.
Another thing, why the Right Trigger? It's not the perfect key cause this is the attack key. I think the left button is much better(next to the left trigger). You only sprint with it so if u are just standing on the same spot when you make new presets pressing it will do nothing rather than draw your weapon.
The controller version must be created with a bigger consideration, you only have limited buttons to use! I have given you some advices so I hope I was helpful. Maybe you can make a MCM version where the player could choose which button to use for the preset making? It's a good idea.
#36
Posted 13 April 2013 - 12:35 AM
Works fine with controller and for me, I'm happy with "just" 2 complete sets. But I would be happy to have... maybe two more ![]()
For anyone who has problems with ammo... I would suggest you try the "Auto Unequip Ammo"-mod ( http://skyrim.nexusmods.com/mods/10753 ) which works fine with Loadout and automatic re-equips the specified ammo for you bow if you equip it and un-equip it if you change to a melee weapon. However, this isn't a solution for the torch problem.
And it isnt the right trigger, its pressing the right analog stick
Which is fine and very intuitive cause its next to the digital cross.
@Deazurain: I hope you will still be compatible with the mod I mentioned above (Auto Unequip Ammo) when you implement your own solution for the ammo-thing, because this mod became very important to me.
#37
Posted 13 April 2013 - 12:54 AM
#38
Posted 13 April 2013 - 01:06 AM
Better Xbox360 Controller
#39
Posted 13 April 2013 - 01:26 AM
#40
Posted 13 April 2013 - 01:38 AM



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