http://66.106.110.15...d/NifImport.dli
i was hoping for a feature in 3dsmax but a plugin will also do, if it doesnt crash too much as the readme suggests :rip:
have one for version 6 ?indeed where would we be without google
http://66.106.110.15...d/NifImport.dli
i was hoping for a feature in 3dsmax but a plugin will also do, if it doesnt crash too much as the readme suggests :rip:
i tried the one that was posted here it didnt work is there any way on making one my self if there isnt one to be found ?this file is intended for versions 3 and 4 if im correct. but i use 5 and it works in there so maybe it will work in 6 as well.
if not let me know and ill search for you
i got it because it was told that 3dsmax was the only thing that could edit .nifswell there is a .nif export plugin but that one doesn't work. Well it exports the mesh but somehow morrowind won't import it so what I always do is export the model as a .3ds file, import it into 3d max and export it as a .nif. You might wonder why have you got 3d max ? Well that's for animating heads and physique stuff. ^_^