Jump to content

Photo

Arissa - The Wandering Rogue


  • Please log in to reply
132 replies to this topic

#51
Xannon98

Xannon98

    Old hand

  • Members
  • PipPipPip
  • 875 posts
A follower made by Chesko and fully voiced by Nikkita! Now that's something really promising. It will be a "must have" in my game for sure. Gl in your new project! Looking forward to see the release! :D

#52
starfis

starfis

    Rogue Translator

  • Supporter
  • PipPipPipPip
  • 2,031 posts
In response to post #7869054. #7869099 is also a reply to the same post.

Sorry, it wasn't meant to be disrespectful, I like all the rest of their work, "extremely" is just too strong word.

#53
Chesko

Chesko

    Resident poster

  • Supporter
  • PipPipPipPipPip
  • 3,984 posts
In response to post #7869913.

1) Working on this. I'm not a fan of "death by a thousand command powers / hotkeys".
2) She will not be in DIalogueFollowerFaction. She will be compatible with EFF/AFT/UFO. You will be able to dismiss and recruit her.
3) You can, but you will destroy the relationship between what she feels about you and what she is willing to do. You can use command mode with her like any other follower, but that high degree of control is exactly what I'm trying to avoid. It's not an intended or supported use case.

#54
Zephrusprime

Zephrusprime

    Old hand

  • Members
  • PipPipPip
  • 549 posts
dude you had me with FULLY VOICED BY NIKKITA!!!! SOLD!!!!

#55
griefmyst

griefmyst

    Enthusiast

  • Members
  • PipPip
  • 200 posts
In response to post #7869054. #7869099, #7870008 are all replies on the same post.

Well, to shed some light on the situation (I dunno, I feel the need to defend the girl who voiced Vilja even though I don't know her)... buuut! The work she did required maaany, many hours of work to accomplish, and she did it all for free/out of passion and using the best she had at the time. Recording is a tricky (and can be somewhat expensive -- a decent "entry level/hobby" set up will still cost you a few hundred euros) thing to get down. And for recording there is a lot to take in to consideration, which involves money which is/can be usually more than people who do this for a hobby can afford to spend, especially if they've got other priorities in life. :) In the end, it's a hobby and a learning experience for all. It might have been her entry in to dialogue writing/voicing, just as these mods are my experience with game modding -- of which I'm sure many people will go "OH JEEZ SLOPPY POLYS, NIK" hehe.

Edited by griefmyst, 20 April 2013 - 07:53 PM.


#56
KITkingslayer

KITkingslayer

    Old hand

  • Members
  • PipPipPip
  • 505 posts
In response to post #7865168. #7865235 is also a reply to the same post.

Awesome! Can't wait to check both of these mod's.I'm also pretty sure that Vilja doesnt have that exact option unless it's been updated recently.Thank's for he reply though and the best of luck to you and the team.

#57
gunz0

gunz0

    Regular

  • Members
  • PipPip
  • 53 posts
I'm definitely looking forward to the completion of this mod :-)

#58
gulogulo

gulogulo

    Resident poster

  • Members
  • PipPipPipPipPip
  • 2,606 posts
In response to post #7869913. #7870111 is also a reply to the same post.

Ad1) Got it. Im glad You respect my work :) Im very curious what will You implement, what are your ideas. Could You share with us this? Ad2) Compatible? Does it mean you will be able to influance her via AFT options like give her new spell/change her combat behaviour etc? Ad3) Excellent! I respectfully disagree. In combat situations there is little place for feelings. Its like: "Seargent, take that position/take him down. Im sorry captain, but you have been too hard on me yesterday/why dont we try to reach some compromise?" Skyrim is a harsh place full of dangers. Companions must rely on each other, be trustworthy, obey commands in difficult situations. Besides I wont control her most of the time. There are many RPG titles that implement better followers than in Skyrim (like Dragon age, Neverwinter, Mass Effect), I mean followers with better personalities, followers that you must care about or they will leave you, followers that comment on whats going on, followers like the one you try to make. However all this games allow you to control them far more tightly than what I allow. This is for one excelent reason. Such control gives you tactical options during combat and makes the game far more interesting. This isnt perhaps so big problem in case of your rogue character but imagine you make a tank-like follower and you play as a mage or ranger. Wouldnt it be nice to be able to send the follower forward to use his/her large amount of hp and shield your weak character? Or wouldnt it be nice to order your follower to attack one enemy and take care of the other personally? That doesnt mean you do not have any point. My minion system take into consideration morality when it comes to tweaking aggression. For example followers with morality above 0 will not attack any neutral target on sight. I think I will expand this idea and deny the player the ability to order a minion with morality above 0 attack specific neutral target. I think in the end its all a matter of balance. Individuality is very important. It makes the followers to be more believeble. But lets be honest completely independent character would not follow you around in the first place. Some amount of control/influance is a must. Otherwise the follower becomes next to useless. Vanilla followers are terrible in this aspect as well. Not only they dont have any 'real' personality but essentially they are nothing more than mindless fighting pack mules you cannot control. They just follow you and automatically attack any nearby threat. If you have several followers you should be gives some tactical options but without a proper mod thats not the case! Ofcourse its Your mod and I fully respect your right to disagree with me. I eagerly await the release of the mod. Either way it looks very promising.

Edited by gulogulo, 21 April 2013 - 08:18 AM.


#59
mist12

mist12

    Newbie

  • Members
  • Pip
  • 12 posts
Hello. What you have here is an interesting new concept and it should be a great mod though i would tell you to work on her face a bit more.

#60
Mazuffxi

Mazuffxi

    Enthusiast

  • Members
  • PipPip
  • 249 posts
In response to post #7876559.

Her face looks great. She's closer to the vanilla Skyrim -- which was considerable more believable than these glam, super-model body remake mods everywhere in the Nexus.




Page loaded in: 1.765 seconds