Knight of Diamonds
Recreation of Wizardry II, Knight of Diamonds. Includes castle level and all 6 levels of the maze.
Knight of Diamonds
Started by
Site Bot
, Apr 21 2013 02:35 PM
3 replies to this topic
#1
Posted 21 April 2013 - 11:28 AM
#2
Posted 18 May 2013 - 10:25 PM
Hi...I tried playing your mod. However, I had an error message right after the opening screen:
[string "SoundSystem.lua"]:0: OpenAL incompatible WAV file
stack traceback:
[C]: in function 'load'
[string "SoundSystem.lua"]: in function 'defineSound'
mod_assets/scripts/sounds.lua:76: in main chunk
[string "Dungeon.lua"]: in function 'import'
mod_assets/scripts/init.lua:46: in main chunk
[string "Dungeon.lua"]: in function 'loadInitFile'
[string "GameMode.lua"]: in function 'loadDungeon'
[string "GameMode.lua"]: in function 'newGame'
[string "GameMode.lua"]: in function 'completionFunc'
[string "CinematicMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
[string "SoundSystem.lua"]:0: OpenAL incompatible WAV file
stack traceback:
[C]: in function 'load'
[string "SoundSystem.lua"]: in function 'defineSound'
mod_assets/scripts/sounds.lua:76: in main chunk
[string "Dungeon.lua"]: in function 'import'
mod_assets/scripts/init.lua:46: in main chunk
[string "Dungeon.lua"]: in function 'loadInitFile'
[string "GameMode.lua"]: in function 'loadDungeon'
[string "GameMode.lua"]: in function 'newGame'
[string "GameMode.lua"]: in function 'completionFunc'
[string "CinematicMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
#3
Posted 29 May 2013 - 06:35 PM
Stuck on Level 4: level 3
Can't find my way out. Any help?
#4
Posted 02 June 2013 - 06:12 PM
Don't worry - finished it.



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