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Bugs and General Problems


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#181
Farvahar

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In response to post #15136782. #15139298 is also a reply to the same post.

Thanks!

#182
JobVanDam

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Anyone else have an issue when putting an arrow in some of the vampire lords/draman there is no arrow impact noise? Just complete silence?

#183
k20383

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I really like this mod but had to uninstall cause I would get random ctd's. Not all the time but enough to get annoyed by them, I seen your page about compatibility and was wondering if Moonlight tales is compatible with this mod. Here is my load order when I had Immersive Creatures in.
Asking about Moonlight Tales cause both have werewolves in them and wondering if they conflict with each other.

GameMode=Skyrim

Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
ApachiiHair.esm=1
ClimatesOfTamriel.esm=1
HighResTexturePack01.esp=1
HighResTexturePack02.esp=1
HighResTexturePack03.esp=1
Chesko_Frostfall.esp=1
AMatterOfTime.esp=1
FishingInSkyrim.esp=1
more plants all extra.esp=1
Radiant and Unique Potions and Poisons v2.0 non glow.esp=1
SkyUI.esp=1
Cloaks.esp=1
Cloaks - Dawnguard.esp=1
1nivWICCloaks.esp=1
1nivWICSkyCloaksPatch.esp=1
Hothtrooper44_Armor_Ecksstra.esp=1
Hothtrooper44_ArmorCompilation.esp=1
Immersive Weapons.esp=1
Jaredschons&D13AdvDwarvenBowAllIn1.esp=1
Remodeled Armor.esp=1
Remodeled Armor - Dawnguard.esp=1
Remodeled Armor - Dragonborn.esp=1
Remodeled Armor - Underwear.esp=1
UnenchantedNightingaleSetMod.esp=1
DeadlyDragons.esp=1
Beautiful Riften.esp=1
Beautiful Whiterun.esp=1
RealisticWhiterun.esp=1
lighterpotions.esp=1
Convenient Horses.esp=1
ClimatesOfTamriel-Dawnguard-Patch.esp=1
ClimatesOfTamriel-Dragonborn-Patch.esp=1
ClimatesOfTamriel-Nights-Level-1.esp=1
RealisticNeedsandDiseases.esp=1
RND_Dawnguard-Patch.esp=1
RND_HearthFires-Patch.esp=1
RND_Dragonborn-Patch.esp=1
Better Vampires.esp=1
BloodmoonRising.esp=1
Brevi_MoonlightTales.esp=1
MorePowerfulShouts_DragonTimes.esp=1
BetterMagic_FULL.esp=1
Alternate Start - Live Another Life.esp=1
Skyrim Immersive Creatures.esp
Skyrim Immersive Creatures-DLC2.esp
Bashed Patch, 0.esp=1



Edited by k20383, 02 June 2014 - 11:37 PM.


#184
kshyk

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My PC freeze every time I try instal this thing in NMM. I should try manual installation.

#185
killswitchzz

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For some odd reason every time I try to fast travel the game crashes. When I uninstall this mod it doesn't crash.

#186
or19937

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So I installed this mod and now Skyrim crashes after the Bethesda logo intro ends...
I think it might be due to an incompatibility with another mod, but I have 133 of them so no idea which one...

Does anyone know of any mods that commonly cause this occurrence with this mod?

#187
raulfin

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In response to post #16208600.

a crash at the loge means your missing a master for one of your mods. You can load your full order in T5E & it will tell you what master is missing. Also looking at your mods in Wrye Bash, any that are missing a master will have a red check box.

#188
pmzq

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Just had an encounter with Perfect Blood cultists, even though they were supposedly disabled via the MCM. Granted, I did upgrade from 6.5.2 to 6.5.2a mid-game, and didn't reset the cells, so that may have something to do with it, I don't know. They were at the bridge to Karthspire Camp and had some help/interference from Forsworn in the area. I know it's a random encounter, so it's probably irrelevant, but I thought I'd include it for completeness's sake.

#189
monterrey4ever

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Lydia cowers from every creature :< even from Lvl2 Mudcrabs, what can I do?
I tried adjusting the SIC difficulty setting to the lowest in the MCM and giving her better armor and weapon but she still turns into a total pansy with SIC activated... halp!

#190
lifestorock

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In response to post #16285465.

Unlike the world placed content, random events don't get excluded instantly. If such an event started before you excluded it, the event needs to unload before the system excludes it. But I will check them for v7 in case I missed a condition.




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