No clue. Never had any problems with followers. Maybe you are using a follower mod?
Bugs and General Problems
Started by
Thorne67
, Apr 24 2013 05:20 AM
242 replies to this topic
#191
Posted 08 July 2014 - 04:35 PM
#192
Posted 10 July 2014 - 12:47 AM
Been having a rather troublesome problem with Lakeview Manor and this mod. Whenever I fast travel to Lakeview (or fast travel to Pinewatch and walk to lakeview) the game crashes to desktop within 5 seconds. I have tested this by removing all other mods but this one. Is there some kind of conflict between Hearthfires and SIC? I have seen other posts with exactly the same problem in this forum as well. Any ideas?
#193
Posted 11 July 2014 - 05:30 PM
Having an odd problem since I updated to the latest version, Falmer seem to float around every now and then with their arms out stretched no all Falmer just a few in each combat zone, seems to be sharmans mainly from the couple I've checked, any ideas, its almost like their AI has been switched off?
#194
Posted 14 July 2014 - 07:20 AM
Either an issue to do with FNIS (if you use that), or you didn't follow the install/update instructions and allow proper cell reset from a safe cell when you last updated.
Edited by jackstarr, 14 July 2014 - 07:21 AM.
#195
Posted 14 July 2014 - 07:24 AM
Yes, crash after logo means you're missing one of the required mods to run SIC. The mod description tells you what files are required. Dawnguard is a required mod, and Dragonborn is required only if you installed the optional DLC2. Also make sure you didn't install the SkyRE or HLE patches if you don't run those mods.
Edited by jackstarr, 14 July 2014 - 07:25 AM.
#196
Posted 15 July 2014 - 02:56 AM
Either or Both to be honest is possible, just went back to the read me after seeing your post and realized I completely miss read the update instructions first time round, safe places have been gone to and cells rest. I must learn not to update while sleep deprived in future.
Thanks for the quick response
Thanks for the quick response
#197
Posted 17 July 2014 - 06:10 PM
Werewolves can eat Ancient Spriggans (the Giant knockoffs) even though they cannot eat normal Spriggans. They can also eat the Mudcrab Servant summons by the Dreugh if you're fast enough.
#198
Posted 19 July 2014 - 09:13 AM
Confirmed and fixed for v7.
#199
Posted 20 July 2014 - 11:34 PM
I have a bit of a problem. Every time I make my through the tundra between Whiterun and Rorikstead, the game CTD. Is there something I'm doing wrong in regards to load order or is it a common problem that can be patched?
#200
Posted 21 July 2014 - 04:35 PM
Try loading from some earlier saves and see if it's consistent. There shouldn't be anything from this mod that causes it. Skyrim just likes to glitch out for no reason sometimes.
Edited by pmzq, 21 July 2014 - 04:40 PM.



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