In the wilderness around The Rift, I ran into a Saber Cat that was invincible. Nothing would hurt it period. My crossbow bolts just passed through it & my followers' spells passed right through it, causing no damage to it period. There's also an issue within the Dwemer Ruin in the room where you put the Lexicon back into it's pedestal during the quest "Unfathomable Depths". There are 2 Dwarven Centurion "ghosts" that stand there & do nothing at all. They have red health bars but no damage can be done to them period. They just stand in-place & shake, nothing else. My followers try to attack them & do damage to them but no damage is dealt to them. I just had to place the Lexicon onto its pedestal, kill the Dwemer boss by the elevator, & then leave the ruins due to this bug. Is there any way you could fix this? Thanks.
Bugs and General Problems
Started by
Thorne67
, Apr 24 2013 05:20 AM
242 replies to this topic
#71
Posted 02 October 2013 - 04:05 PM
#72
Posted 04 October 2013 - 01:45 PM
Currently stuck in a dwemer ruin quest due to this bug. They won't even die to console commands.
#73
Posted 07 October 2013 - 10:51 PM
Some Creatures are in Static Mode, they float around as if they want to Attack, so i got 10 Draugrs floating me around while minding my own business, even some Bears does this aswell.
Edited by daventry, 11 October 2013 - 10:50 AM.
#74
Posted 08 October 2013 - 01:01 AM
@ff7legend: Just to let you know I have seen the same glitch with the two Centurion ghosts, but at that time I did NOT have Skyrim Immersive Creatures installed.
As far as I know, there is a bugged scripted "flashback" cut scene sequence which is supposed to happen in the Lexicon pedestal room, and those ghost centurions are part of it.
In the change version history of Unofficial Skyrim Patch there is a note that the "broken ending scene" in the quest has been fixed, but I've read some posts claiming it wasn't fully fixed. So what you are seeing may be due to using USP.
However, and I am not 100% sure on this, but the Skyrim Misc Patches Collection Mod (http://skyrim.nexusmods.com/mods/23833) appears to have a fix for this and some other bugged cut scenes which are part of the Unfathomable Depths quest.
Either way, I can confirm that SIC is not to blame for this bug, and I was able to complete the quest and exit the ruins without any issues. I just left the centurion ghosts standing there.
As far as I know, there is a bugged scripted "flashback" cut scene sequence which is supposed to happen in the Lexicon pedestal room, and those ghost centurions are part of it.
In the change version history of Unofficial Skyrim Patch there is a note that the "broken ending scene" in the quest has been fixed, but I've read some posts claiming it wasn't fully fixed. So what you are seeing may be due to using USP.
However, and I am not 100% sure on this, but the Skyrim Misc Patches Collection Mod (http://skyrim.nexusmods.com/mods/23833) appears to have a fix for this and some other bugged cut scenes which are part of the Unfathomable Depths quest.
Either way, I can confirm that SIC is not to blame for this bug, and I was able to complete the quest and exit the ruins without any issues. I just left the centurion ghosts standing there.
Edited by keithinhanoi, 08 October 2013 - 01:03 AM.
#75
Posted 18 October 2013 - 05:07 PM
Whenever i get near a Hybrid soul cultist my screen goes grey after they use some ability
#76
Posted 22 October 2013 - 12:51 PM
You must use a mod that changes vanilla spell effects. They only use spells with vanilla effects.
#77
Posted 31 October 2013 - 03:25 PM
The latest unofficial patch is out of beta and removes the issues with immortal centurions
#78
Posted 07 November 2013 - 05:21 AM
please make an option to turn of the mechanical dragons... i've tried disabling and enabling bosses but the mechanical dragons won't go away ><
#79
Posted 07 November 2013 - 12:44 PM
Yeah, maybe using the toggle with the label "Dwarven Mechanical Dragon" would have been a smart idea.
#80
Posted 14 November 2013 - 05:51 AM
I didn't find that because i found out i was running an outdated version. also, are the cursed draugr supposed to be so freaking tough or am i not using the right weapon?
Edited by basshead64, 14 November 2013 - 05:53 AM.



Sign In
Create Account
Back to top









