Dark Souls 2 custom HUD
Instead of using pixelated screen shots to replicate the Dark Souls 2 Hud, this mod uses custom drawn textures.
Dark Souls 2 custom HUD
Started by
Site Bot
, Apr 27 2013 08:04 AM
10 replies to this topic
#1
Posted 27 April 2013 - 07:43 AM
#2
Posted 27 April 2013 - 12:33 PM
looks awesome. a few more tweaks (maybe fix the crosshair ?)and it's perfect!
edit: looks awesome only with minimal hud from dsfix.
Edited by DarkHermes, 27 April 2013 - 12:49 PM.
#3
Posted 27 April 2013 - 05:57 PM
Certainly a huge step up from the blurry screencap based offerings, nice one.
#4
Posted 27 April 2013 - 09:28 PM
Only thing I really don't like is that the Estus Icon was changed to the Drop Stone of Healing shown in gameplay.
Remember, they confirmed ESTUS will return in DkS 2. Can we get a version without that icon change?
Remember, they confirmed ESTUS will return in DkS 2. Can we get a version without that icon change?
#5
Posted 30 April 2013 - 07:31 PM
Soleio,thanks a lot for your efforts
, but i have find some errors:
1-when fighting a Boss, his health bar has errors in right most side.
2- there is some leftover from the original design on the upper corner of the humanity counter.
http://s22.postimg.o...x/Dasii_Hud.png
1-when fighting a Boss, his health bar has errors in right most side.
2- there is some leftover from the original design on the upper corner of the humanity counter.
http://s22.postimg.o...x/Dasii_Hud.png
#6
Posted 30 April 2013 - 08:18 PM
@Augh3d I brushed up the edges on my mod, should probably refine it a little more, however.
OP, this is really nicely done. I like the icons in the lower left corner. Also, How did you handle the start menu and phantom healthbars (or didn't you?) That's where I've run into the most problems. Do you think that just a box would suffice? or is there anyway to separately change them?
OP, this is really nicely done. I like the icons in the lower left corner. Also, How did you handle the start menu and phantom healthbars (or didn't you?) That's where I've run into the most problems. Do you think that just a box would suffice? or is there anyway to separately change them?
#7
Posted 01 May 2013 - 02:15 PM
The Dark Souls health and stamina bar textures are built very different from what we've seen of the Dark Souls 2 bars. There isn't a separate texture for the individual bars and parts of the UI overlaps the texture at the end of the bar. It mainly just took tweaking to find where the overlap was and a little redesign to do what I could with not having separate health and stamina textures.
Edited by Soleio, 01 May 2013 - 02:16 PM.
#8
Posted 01 May 2013 - 02:17 PM
Thank you for the screenshot it makes fixing things a lot easier.
#9
Posted 02 May 2013 - 09:34 AM
i have downloaded and tested your last build, and i have find second error again, is caused by the cross-hair.
Also i have added a little more pixels to the health boss bar, there was a gap,sorry if taht gap was intended but i kinda fixed it.
i hope you keep making this great mod i have very limited skill and creativity but i just want to help
Here are some screenshots an my little fix.
http://s23.postimg.org/f0few0mij/last_fix_by_Soleio.png
http://s2.postimg.org/lsmqqmnex/my_fix.png
http://s13.postimg.org/8zfxstccn/fix.png
Also i have added a little more pixels to the health boss bar, there was a gap,sorry if taht gap was intended but i kinda fixed it.
i hope you keep making this great mod i have very limited skill and creativity but i just want to help
Here are some screenshots an my little fix.
http://s23.postimg.org/f0few0mij/last_fix_by_Soleio.png
http://s2.postimg.org/lsmqqmnex/my_fix.png
http://s13.postimg.org/8zfxstccn/fix.png
#10
Posted 21 September 2013 - 01:20 PM
hey just wanna say if you fixed up the boss bar in the new update it is still broken



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