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Moonlight Tales - Werewolf and Werebear Overhaul


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#1
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Moonlight Tales - Werewolf and Werebear Overhaul

This mod aims at making being a werewolf a much more immersive, atmospheric and fun experience. Lunar Transformations, unique skin system, playable Werebear, Werewolf / Werebear followers and NPCs, Hunter NPCs, infection and diseases, new cure alternative, music, sound effects and much more.

#2
spwned

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Recommended Mods to use with Moonlight Tales
 • Heart of the Beast
The fur and eye textures are included in Moonlight Tales, but not the sound files. I suggest the 'Alpha werewolf sounds' file.
 • Predator Vision
It's a great heat and night vision mod for werewolves and vampires.
 • A Matter of Time
Displays the current moon phase, among many other useful features.
 • Werewolf Mastery
A great overhaul that includes many options to customize your experience. Read the description for instructions. Works only with MT 2.05!
 • Skyrim - Enhanced Camera
Allows you to play from first person view in werewolf form.
 • VioLens - A Killmove Mod
A killmove mod that has several great settings for werewolves.
 • Amazing Follower Tweaks
A follower mod that allows you to have werewolf and vampire lord followers.

Recommended Perk Mods (Install only one of them at a time.)
 • Werewolf Perks Expanded
 • Bloodmoon Rising

Featured on Brodual Skyrim Mod Spotlight
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If you enjoy the mod and you would like to help then please consider clicking endorse.
Thanks to all of you who supported Moonlight Tales!

Edited by spwned, 31 October 2014 - 08:04 PM.


#3
Xanins

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Can't wait to try it out! Looks amazingly well done. ;D

Edited by Xanins, 01 May 2013 - 07:14 AM.


#4
U1timatum

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It looks awesome! Definitely getting it for my next playthrough. I like how you've made pretty much everything optional, will definitely make my midnight strolls a bit more interesting. I was also wondering if getting infected with the werewolf would affect companions, and if becoming a werebear would stop you from the questline. And since this also has random npc werebeast skins, should automatic variants be disabled? And can the totems of hircine be used and change at will, or do you have to go back to the companions. Sorry about all these questions, pestering people, unfortunately, comes rather naturally to me. :D

Edited by U1timatum, 01 May 2013 - 07:25 AM.


#5
mariasgringo

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looks intense. tracking for my next play through. i'm also guessing this would be incompatible with tales of lycanthrope?

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In response to post #7953483.

Thank you... it was immense work and I'm very glad that you like it.

1) Getting infected with Lycanthropy from the wilds will not affect the Companions Guild.
2) Being a Werebear does not stop you from progressing in the Companions questline.

Also note that you do not need to join the Companions Guild if you only want Werewolf followers. You can infect any follower, even from custom mods to be a Werewolf / Werebear by your melee attacks or with a Werewolf / Werebear blood potion.

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In response to post #7953439.

Thanks you! ;)

#8
obbydawl

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Looks amazing! Job well done, trying it out soon :)

#9
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In response to post #7953490.

Yes, this is completely incompatible with Tales of Lycanthropy but it has all the features that ToL did... just much better, smoother. The code was re-done completely and I made sure that it's stable and optimized to the best of my knowledge.

#10
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In response to post #7953510.

Cheers! ^^




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