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NMM UI redesign mock ups for your consideration


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#51
freddy_farnsworth

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In response to post #8010356. #8010401 is also a reply to the same post.

Armor = American
Armour = old english and european
Amour = Love :)

Inactive

For functionality, follow FOMM for the important abilities, make it look haowever you wish.
I like the colored angled TAB it will be good for sorting what game at a glance.
Nexus game colors (colours) are baked into my brain now.

freddy


#52
WizardOfAtlantis

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The opening splash logo seems to me kinda neat with an almost 3D effect with the boxes/banners, but the writing being straight-on kinda goes against that effect, so neat, then not-so-neat.

The game detection screen looks nice. I like the game icons and the green writing sticks out on black (something which can't be said AT ALL for red).

The next screens have a mod/plugins tab at the top that seems really out of place. It's lop-sided and seems kind of childish to me, trying to be something that's "different" and "stylish", but with a rather young audience in mind. I mean, why is it lop-sided? Just to be kinda "cool", if you know what I mean.

Also, on the installed mods page, there are buttons that say Active/Disactive and Installed. How is a mod installed but not active? This reminds me of a feature kind of like the "Do you want to upgrade" option that I always have to go through the trouble of saying "NO" to, every single time, something that's just not necessary. I would think a simple "Installed" or not option is more than sufficient. I mean, it's either installed-and-active or it's not installed, right?

Dark0ne, why don't you make the UI of the Nexus Mod Manager moddable itself? Make it easy for people to make their own skins. I personally find the choice of black the most obvious and cliched choice imaginable. Not that it doesn't look "cool" but some of us don't give a skeever's behind for cool and would prefer something simpler and/or sexier. Personally, I am a fan of the silver/aluminum/white iTunes/Mac look, but there you go. Different strokes for different folks.

Making the Mod Manager moddable, however, might cure these ills.

#53
Seypoc

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Do it.

#54
tapioks

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I much prefer the current NMM design. There are some 'cool' elements in the new design, but it fails at making information easy to take in at a glance. The use of so many different colored 'highlights' all over the design make it hard to focus on key information. I'm keen to see some new design concepts, as long as they serve to simplify rather than clutter. The use of various gradient fades, pattern overlays and diagonal elements feels somewhat juvenile, and they hurt the usefulness of the designs (distracting from useful info). Please at least allow users to select to use the old 'unskinned' version. It feels like it is trying to look like Steam, without getting right what Steam's design gets right. Much love to the Nexus and the community, just trying to provide some honest feedback along with my reasoning for it.

Edited by tapioks, 08 May 2013 - 10:35 PM.


#55
Rosepine

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I am agree

Edited by Rosepine, 08 May 2013 - 10:27 PM.


#56
MrGrymReaper

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The design seems more professional to me, just please bear in mind the text, pictures, screenshots and icons need to be easy to see/read. In the backend creating a thin local client only database for the modification data would be helpful. Could help to deal with at least some of the delay loading large mod packages. The database would also need a compacting feature and/or scheduling function to make the database smaller (when old records and other waste start to make it swell). A standardised modification package file format would help as there is a wide variety of differing archive formats now gathering in some people's mods folders with their installations. A standardised package file format would help clean things up a bit and/or make them easier to manage as well as more professional. The creation and management of offline packages using a standardised file format would be appreciated.

Edited by MrGrymReaper, 08 May 2013 - 10:26 PM.


#57
lowtrap

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All-in-all nicely designed. But:

- White on black hurts my eyes and starts to blur very soon. Although the looks of it are really stylish I'd suggest at least to offer the option for different colour settings.

- I prefer the current way to change between plugins and mods

- I hope, the Category button allows to change the view, so that one can still have a complete overview on *all* mods in alphabetic order without categorization. If not so, I'd really appreciate it if you would offer this function in any other way.

Besides of that, yeah, those preliminaries look really great.

#58
EpicwinFTW27

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Wow. It looks really good in my honest opinion. I love to see software that started so bland-looking and now looks sleek and new, especially when the software has been as useful to me as NMM has. I can't wait to see it in action! :)

#59
emieri00

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Seems like it just got a skin in some parts, and others are really modified, for better or worse...
The only thing that I couldn't find was the mod description area. Where is it? o_O

#60
VectorPlexus

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Overall, the design looks cool, but, the colours are just dreadful. I love White over Black, but then you have those near 255,0,0 red and 0,255,0 greens, that just make the eyes hurt. Specially the red, since its a colour near the end of the visible spectrum for the human eye, it just doesnt get confortable over Black, just like if you would use violet colours over black, which is the colour on the other extreme. I would change the red to a lighter orange and for the green, I would just stick with that wonderful acid green you have in the logo (both, to offer more contrast).

Inverting the Background/Foreground colours on the Icons, would also be nice to offer more contrast with the black background from the app, or even make the lines a bit thicker on all those smaller buttons. I'd also move the exclamation mark on the left, near to the endorsement star.

I dont understand why the category count is enveloped within a Red/Green circle, looks like its representing some kind of counter that is getting full, unneccessary and unfunctional IMHO.

Its visually more bold and interesting than the current one (which is good), but generally, not very functional for the eye.

Cheers, and thumbs up for going towards a more modern graphic design!




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