I've updated the first post, and mod authors should now have everything they need to make their own AA quest mods!
Development
Started by
iceburg
, May 19 2013 05:12 PM
15 replies to this topic
#11
Posted 06 June 2013 - 04:56 PM
#12
Posted 10 June 2013 - 10:27 PM
Thanks!
#13
Posted 20 December 2013 - 01:31 AM
I am doing something wrong with the script but i have no idea what would you be able to get a tutorial up anytime soon?
#14
Posted 07 February 2014 - 03:49 PM
In some sort of way it doesn't work for me ![]()
Could you maybe create a video tutorial or explain to me how to do it?
I would like to transform the player on a certain stage and transform back on the next stage. How do I do this?
#15
Posted 06 April 2014 - 05:11 PM
I am using this script:
Scriptname BADControlQuestScript extends Quest
Actor Property Player Auto
Actor Property Partner Auto
Book Property BookOfMinds Auto
BADControlQuestScript Property akQuest Auto
EVENT OnRead()
if GetStage(60)
player = game.getplayer()
akquest.AKMorphComplete(partner, player)
EndIf
if GetStage(90)
akquest.akrevert(player)
Endif
ENDEVENT
But I get errors. This is what is says:
Starting 1 compile threads for 1 files...
Compiling "BADControlQuestScript"...
D:\Program Files x86D\Bethesda Softworks\The Elder Scrolls V Skyrim\Data\Scripts\Source\temp\BADControlQuestScript.psc(12,4): too many arguments passed to function
D:\Program Files x86D\Bethesda Softworks\The Elder Scrolls V Skyrim\Data\Scripts\Source\temp\BADControlQuestScript.psc(14,
: AKMorphComplete is not a function or does not exist
D:\Program Files x86D\Bethesda Softworks\The Elder Scrolls V Skyrim\Data\Scripts\Source\temp\BADControlQuestScript.psc(17,4): too many arguments passed to function
D:\Program Files x86D\Bethesda Softworks\The Elder Scrolls V Skyrim\Data\Scripts\Source\temp\BADControlQuestScript.psc(18,10): akrevert is not a function or does not exist
No output generated for BADControlQuestScript, compilation failed.
Batch compile of 1 files finished. 0 succeeded, 1 failed.
Failed on BADControlQuestScript
What am I doing wrong?
#16
Posted 26 April 2014 - 05:20 AM
So I had an Idea for a mod that I thought would never be possible but then I saw this and realized I was wrong, anyway the mod would be used for a necromancer playthrough in which a new perk was made that allowed the player to store their own life essence into a corpse, and should the player ever die they would be reborn into the body of the corpse.



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