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Leubast

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About Leubast

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    https://www.twitch.tv/leubast
  • Country
    United States
  • Currently Playing
    Skyrim
  • Favourite Game
    Skyrim

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  1. I have attempted to add plugin support and I can kind of see how it could be done, I'm just not experienced enough in coding to do it myself without breaking something (like I did, lol). Without official support for this, it seems like a lost cause. Thank you for the help, I think I learned enough to add basic support for other games, which is a good thing. Gonna start manually pulling out mods from my Steam version and build a new modlist for the GoG version.
  2. I figured that would be the case and probably the best solution. As long as I can manage my mods and work on getting mods from the Steam version to the GoG version with as few hoops as possible. Thank you for your information!
  3. Unfortunately, those solutions would not work with my specific issue. I'm going to look into making a Vortex Extension. Wish me luck! Update: I've got Vortex to see the game separately but it seems that due to them using the same GAME_ID, they still use the same paths for modding. I believe I could detach the GoG version from the Nexus's GAME_ID I'm just not sure what the repercussions of that would be. Most likely an inability to download/update mods directly from the site. Perhaps a Vortex Dev could give me some advice?
  4. Would it be possible to have Vortex manage the GoG version of Skyrim Anniversary Edition so that I can swap between the Steam and GoG versions easier, similarly to how you would with the LE and VR versions?
  5. I've been looking for a mod that removes the (E) Disarm button from mines and tripwires unless you had rank 1 in Sneak.
  6. We have a script that can change the reload animation dynamically for lever action rifles and shell loaded shotguns to load just the ammo needed instead of a whole... clip(?) every time. Maybe it can be used and modified to work with dual wielded weapons?
  7. Is there really no mod made that fixes the description of Strong Back rank 4 to change from "You can fast travel" to "You no longer take limb damage" when playing in survival mode?
  8. Not really a mod request, I'm just surprised no one has tried to change the model of holotapes to look more like cassette tapes. They pretty much work the same way so there would be no need to change the size or the animations associated with holotapes. If someone would to make such a mod, I would absolutely use it.
  9. Kingdom Come Deliverance is my favorite RPG ever! More people need to play it! I'd love to get the DLC and play even more, but since I lost my job I can't afford it. I was so close to getting the OST and Art Book, too. Now all my money goes to student loans until I get a job or my bank goes dry.
  10. I finally have fast internet to get bigger games quick!
  11. I copied the normal map files into the same textures/creatures/icegoblin folder and everything works now! Thank you! For some reason I though since I didn't change the name or tell the .nif to look for a different _n.dds that it would still work. Turns out it's more important than I thought.
  12. So, I'm trying to make a new creature. Just a blue skinned goblin. So I made a new folder in the data/meshes/creatures and data/textures/creatures called "icegoblin" and copied all the vanilla texture, meshes and animation files to them so I don't overwrite any vanilla assets. I opened the textures and recolored the skin blue and saved it back as a .dds with DXT3 compression and mipmaps. Then opened the meshes in NifSkope and changed the textures to my new ones. Looks perfectly fine in NifSkope, but in game and in the CS... Have I done something wrong? Did I miss a step? Please help.
  13. I'm in the middle of moving and have no job. This gift card would help me kill boredom.
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