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CrushBoss

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  1. Ansilvund Burial Chamber CTD on entering the cell is caused by having a mod that uses a new mesh for yarlclothes03. Simply rename that folder temporarily to fix the CTD issue - Skyrim/Data/meshes/clothes.
  2. A mod request is different from a help request. This section of the forum is for mod requests. You wrongfully assume that you know what you are doing and others do not. You wrongfully assume that I am lazy and I am far from it. It would be nice to keep this forum professional. You are not a moderator, nor should you be discouraging others from making requests. The forum policy is that if you don't like a mod, request, etc. that you should move on and not comment. There are tons of mods and requests that I don't care for but I don't post that I don't like it or I don't think it needs to be done. I am very experienced with the Fallout and Elder Scrolls series.
  3. You don't know that. You also need to stop downplaying people's mod requests. I'm asking you politely to stop. #1 - Your recommendation doesn't stop companions from looting weapons while exploring #2 - The game uses a unique formula to determine what weapon to use and it doesn't work correctly for all weapons - example: I gave Piper a fully upgraded, best there is, Plasma Pistol. She keeps switching it out for basic unmodified shotguns, rifles, and other weapons - I keep giving her more and more plasma cells so lack of ammunition is not a factor
  4. Not a fix. They still do this even when giving them the best weapons.
  5. I'm frustrated by the fact that I can trade with my companions and give them the gear I want them to use and tell them what to equip and then, while traveling, they loot weapons and equip them in favor of what I have given them. I'm constantly having to remove these added weapons and tell my companion to use the weapon I gave them. Fixing this would be awesome!
  6. I've been looking for some time but haven't found mods that do the following: Guards Forgive Hits During Combat It's really annoying to be fighting vampires, dragons, or other enemies and accidentally hit a guard and have every guard in the area aggro and attack me. This is very unrealistic and foolish. Friendly fire is a common part of battle. Frequently guards will step into a player attack when the attack is already fully committed and there is nothing that can be done. No Arrow Collecting It is highly annoying for my character and followers to have arrows added to their inventories after being shot with multiple arrows. This is unrealistic and foolish. More Aggressive AI & Larger Aggro Radius Currently there aren't any mods that really address this issue head on. There are several that attempt to accomplish this through improved combat styles such as Improved Enemy AI and Revenge of the Enemies. Combat mods such as Dual Combat Realism, Deadly Combat, and Ultimate Combat don't address the issue directly either. I'm tired of enemies almost starring me in the face before they aggro on me. Many enemies such as draugrs, skeletons, and bandits almost seem completely unaware of the dragonborn until entering point blank range. If you know of any mods that accomplish the exact requests above please let me know or take on the project and fix these annoyances!
  7. Most Karthspire CTD issues are a result of the game not playing well with non-Vanilla Forsworn armor. To fix the issue rename the following folder \Data\meshes\clothes\forswornarmor to forswornarmor-TEST Re-load your save and you shouldn't have anymore issues with the Karthspire area. If you are doing the quest with Aludin resurrecting dragons from dragon mounds and you CTD in Karthspire then do the following: prid FDAE6 disable This will delete the mound in Karthspire that is causing the CTD bug. There are two other locations in the game that have trouble with non-Vanilla meshes (clothes & armor). Do the following if you CTD in these areas: Mind of Madness - defeating Potema (last part) - rename the following folders \Data\meshes\clothes\yarlclothes02 & yarlclothes03 - You can change them back after you complete the quest. The Staff of Magnus - Labyrinthian - the four ghost mages use various mage robes - rename all the mage robes (folders) located here: \Data\meshes\clothes - You can change them back after you complete the quest. Enjoy!
  8. I ran into a few problems with my load order and ended up with problems late game (several times). I noticed that you had some of the same issues. According to the instructions for the unofficial patches the load order should be: Skyrim.esmUpdate.esmUnofficial Skyrim Patch.esp [Version 2.0.3]Dawnguard.esmUnofficial Dawnguard Patch.esp [Version 2.0.3]Dragonborn.esmUnofficial Dragonborn Patch.esp [Version 2.0.3] It may sound trivial but it's actually not. Older versions of BOSS sort it incorrectly. Only BOSS version 2.2.0 and newer sort it correctly and the new LOOT (BOSS replacement) in development. Thank you for your excellent mods and contributions to the Skyrim community!
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