
F A L L O U T
The Promised Land
C O N T E N T S
{Introduction}
{Rules}
{World}
{Races}
{Factions}
{Creatures}
{Chems}
{Crew}
{Profile Skeleton}
In 2077 the world faced the worst crisis humanity could ever believe: Total Nuclear War. It was the shortest war in the history of mankind, but had the longest effects on human life ever. Two hundred and ten years after the war, the effects of the nuclear crisis still rage on: though the land is safe to once again live off of, and though Project Purity has purified the water on the East Coast, the soil, food, and beasts are still moderately irradiated, making return to normality near impossible. Beasts have evolved into mutated beings from overexposure to radiation in the past 210 years; some humans have become disfigured, scarred, turned into Ghouls; cannibals eat human flesh, while others have become vampiric-like men, drinking human blood to survive; mercenaries are heavy; Super Mutants are deadly; malfunctioning robots; Feral Ghouls with no humanity left to speak of; and of course Raiders - those humans who raid towns and steal whatever they can to survive - are only a small part of the dangers humanity can face in these times, but as if this wasn't all bad enough, it takes place within what was once considered the greatest country on Earth: The United States of America. The Wasteland is a terrible and harsh place, only the strong can possibly survive, travelers need beware.
But in the worst darkness humanity has ever faced is a small ember of shining hope, a distant, far fetched story that one could only pray for - a fairy tale, passed from Generation to Generation over the 210 years of nuclear fallout, in it, speaks of a new land: a land where water is pure, the ground is green and lively, animals are mutation-free and safe, and radiation is non-existent in this land. To those who hear it, this land is their Promised Land. Though through the years, the believability of such a place has waned, no one could rightfully say in this era of pain, misery, and total suffering, such a heavenly place could thrive, most pass it off as a beacon of hope parents speak to their children, to show them that perhaps, one day, life can move on and thrive into a better future.
But as with any folktale, there are those who, despite the odds of such a place, truly believe in it, or wish for it so much they cannot bring themselves to not believe. Those people, those very few people who have nothing but a strong imagination and large hope for tomorrow's bright future, traverse the Wasteland in their caravan, in search of this Promised Land so that they could create a safe haven from the atomic wasteland. These Outlaws, as they are known, travel the Wasteland and their dangers on foot, detouring along any town or hub they can find in hopes of additional information leading to the end of their search.
The Outlaws, believed to be nothing but crazy dreamers searching for the end of a rainbow, are not well-received in their stops of information gathering. While often called little more than "outcasts" by those they meet, these Outlaws continue, pressing forward on their search for this Promised Land, taking on any straggler with no better place to go, who would often succumb to the dangers of the Wasteland...and vanish, never to be known.
This is the story of these Outlaws, their travels to find the Promised Land and the people they meet, that they fight, that they must kill to survive. The Wasteland is a harsh place, cruelty knows no end here, but if you find yourself daring to take the risk, to join these band of misfits into finding what could be the spark in a new, brighter tomorrow, then welcome...to the Outlaws.



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