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My 3d modeling stuff


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#71
ivenoname

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Awesome it looks great, at least what I can see in the picture. Now just to texture it and place it in game.

Thanks a lot.

#72
Nateman

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Awesome it looks great, at least what I can see in the picture. Now just to texture it and place it in game.

Thanks a lot.

You going to release to public Ivenoname?

#73
Jacob Black

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hey udeftus what is the news on my models (the werewolf and the pylons)?

#74
ivenoname

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Awesome it looks great, at least what I can see in the picture. Now just to texture it and place it in game.

Thanks a lot.



Yeah sure I have nothing against doing so, if I can ever get it all set up.

[EDIT] Lol I pressed the wrong button.

#75
dunmermaiden

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You want some tiles with skulls and bones on them, is that it? I'm trying to be clear is all.


Yes please :)

#76
uedftus

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The werewolf thing to be done properly needs Zbrush, which my laptop cannot handle. In short, I can't do it at the moment. Over the summer I'll be working to get enough money for a new laptop, which I can install 3dsmax 2011 and Zbrush. lol those will be the good times. The plyon I can do. I saw Land of the Lost last night on Sunday when I was on my weekend break from college. I also saw the sleeslax critters so I know how to model them as well. The pylon and sleeslax I've not started but will after this college finals/exams are over with this Thursday I will. I need to get my butt out the dorms by then too and all packed up/room cleaned.

To the skull-tile-requester guy I'm working on your stuff. Any poly limit I should shoot for? And I'm thinking of just doing 1 or 2 tiles with the skull/bones on it and then see where you want to take it.

The summer is when I'll be pretty much open a lot for the modeling gig so that's when a lot of stuff will happen. My job hours are limited so I'll have a lot of free time and can still make money. And time for a website redesign :).

#77
dunmermaiden

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errr well, I'm a girl..... But no poly limit, the idea was for a horror type castle having skulls and bones as the walls to make it seem like it was built with bones on the interior and exterior pieces. Also had a thought perhaps a landscape texture mesh could be used so as to have a oblivion lava rock with skulls and bones stuck out of it well sort of embedded in the rock but some sticking up. I have experimented with just altering a texture adding random skulls to it however it doesn't seem to look right to me I guessing it might need more of a 3D approach such as the oblivion grass landscape texture has.

Thanks for creating this for me, I'm really grateful for it :smile:

#78
Gethesmain

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Many times have people begged for this mod to make it into Oblivion: The Helmet of Nightmare, from Soulcalibur series.

A picture
Posted Image

Eithere this version, or the horned, mohawk version of Soulcalibur 3 would suffice. Please, on the behalf of so many, please make this helmet! (Even if the hair can't be done!) If somehow this character is not familiar to you, I can upload more (links to) images.

#79
uedftus

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I'll look for some better references and try to get this done for ya.

#80
L33Nexus

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Uedftus, don't make my mistake and take on to many challenges XD keep em 1 - 2 at a time you feel more at ease instead of it being like a job lol.




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