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Zhoken

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  1. Think he is trying to avoid replacing the original tracks and add more tracks to the current list to expanded the music. Hah! You're right! Totally missed that. My bad for skimming ;)
  2. Heya OrganicView, To replace the music files you don't need to go with F04edit. It's much easier to do with Bethesda Archive Extractor (to extract the original music files) and MultiXwm (to convert your files into .xwm) Then you just need to rename your files to replace the desired music tracks and package it with the correct file structure in the data folder. Here are the links for the tools: Bethesda Archive Extractor http://www.nexusmods.com/fallout4/mods/78/? MultiXwm http://www.nexusmods.com/fallout4/mods/3663/? Hope that helps! Let me know when you post your music replacement mod and I'll check it out! -Z.
  3. Hi guys! So I'm trying to fix the Settler Paths in Hangman's Alley so that when you move the eastern door to gain space, the settlers actually make use of that area. As it is, if you build there settlers won't venture there, or obey commands that send them there. ThemonWillow has successfully manage to do this with the mod below but it also expands all settlement boards by huge amounts. http://www.nexusmods.com/fallout4/mods/3528/? I've spent a few hours looking at his .esp with FO4edit, i've found the hangman's alley cells: FensRaiderCampExt and FensRaiderCampExt02 I've found where he edited the bounds but I can't for the life of me find where or how he managed to fix the pathing. (I've also PMed him but he hasn't been around for a while now) Anybody have any clue how to fix this? Mad props for anyone who can assist. -Z. EDIT: Well, I finally narrowed it down to the correct entry after hours of trial and error and I'm happy to report that settlers are now taking orders in the alley past the door in Hangman's Alley, without wandering out passed the build-able area. Lemme know if anyone else is interested in this tweek.
  4. Heya all, I'm trying to figure out how to extract .daimod files and can't for the life of me. I've got DAI TOOLS but I'm at a loss as to how to extract an already created daimod. I'd appreciate if someone could enlighten me. I'd like to have a look at how some of the mods I use were made. Thanks a bunch! Edit: Just to clarify, I'd like to mess around with some of the mods I use for my own personal game. I have no intention of plagiarizing any modder's works. I know just how much time and effort goes into creating mods ;) -Z.
  5. Greetings all! I usually don't make mod requests, as I like to tinker with doing things myself. However 3d modelling (Or editing existing models) is not my forte. Which brings me here.... I'm wondering if there is anyone who would be willing to add some leggings or pants to the female saviors hide model? I know there is a replacer mod out there that changes the armor and adds a skirt, however I much prefer the original version... if it could be toned down a bit. I think adding some hide leggings or something would do the trick ;) Anyway, if there are any takers I would greatly appreciate it. -Z.
  6. I guess I'll just chime in like everyone else is, hoping to coax you into releasing the face, or save file from your riot armor screenshots. As everyone else as said, it just looks awesome, as the armor looks too!

    Well done!

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