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tupadre

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About tupadre

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    Chile
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    Skyrim, RE Racoon City

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  1. Yep, tryed that and still invisible. The top part of the armor was from a mesh from normal skyrim. I used nif optimizer but still invisible. I'm going to try conforming another armor from a SE skyrim armor to test if theres is a problem in my workflow or was just that armor.
  2. Hey Nop, when I right click over the node, there is no remove branch option. All I see is Texture, File Offset and Block (Inside block there is only a convert option) http://imgur.com/a/uLkac
  3. Hello, I was trying to port some armor to a body i'm using. I combined the top (my port) and the body with a bottom from another armor mod. When i load this ingame, I can see the body, and the bottom part of the armor. The Bra is invisible. I don't have a clue why is that. I was checking on the forumns and saw something about the bound box or something like that and checked my nif. The top part has a property Bounding sphere, with a big radius. I tryed to delete this but I can't find how. Is this something I can delete? thanks for any help :)
  4. hey thanks for adding me :)
  5. Nevermind, I figured out the problem, I only did the _1 body mesh, and my char weight bar was at about 60%, after moving it back to 100% the problem went away. :D
  6. Hello, After my last post here, with the help of Arules I've learned to open nif files at 3d max, adjust the armor and later fix the result nif file at nifskope. Today I got a really weird problem porting the temptress bikini to UNP. There is a gap between the neck and the torso. No idea how this happen, if its a problem with the mesh, or the textures? or the unp body installation. Could anybody help me figure this out? thanks for the time and help :) here is a picture of the problem: http://bligoo.com/media/users/1/76664/images/public/16880/2012-05-27_00004.jpg
  7. well, congratulations on your team, now I have to keep learning to model in 3d max to do a better job at porting armor for the UNP body :) Thanks again for your help
  8. Hey Aruless, I've been all day trying to figure out what was wrong with my nif, whats the diference with the one you fixed and can't find it :P, could you please help me understand this :), I tryed to do another port, just to get a hang of the process but I got the same result of the first one i tryed. :) please help this noob :) thanks a lot :) Wow, just fixed it, I just erased the BSLight.. from the body node, and copy the one from your file... everything works now :)
  9. Hey Aruless, I've been all day trying to figure out what was wrong with my nif, whats the diference with the one you fixed and can't find it :P, could you please help me understand this :), I tryed to do another port, just to get a hang of the process but I got the same result of the first one i tryed. :) please help this noob :) thanks a lot :)
  10. That was" thanks a lot for your help" .damn phone :P
  11. Wow. Can you tell me what was the problem with my file so i dont make the same mistake again. Thanks a por for your help
  12. The blue body just float around my char. Doesnt move the arms or legs. Maybe there is a problem with the skeleton?
  13. Hello, I was trying to learn a bit of 3dmax, nifskope and port an armor from CBBE to UNP. This is what I did: 1.- Import the UNP Skeleton on 3DMax 2.- Import the UNP Pushup body on 3DMax 3.- Import the CBBE armor to 3DMax 4.- Adjusted the mesh of the clothes, and exported everything 5.- Load the new file on Nifskope and copy light shaders, and adjusted BSDismember Number 6.- Replaced the Dandelion UNP Bra, with my new file, load Skyrim and equip de Dandelion Bra, and I got this http://bligoo.com/media/users/1/76664/images/public/16880/2012-05-11_00001.jpg The new Bra, seems fine, with texture and everything, but there is a blue body mesh floating over my character :P I have attached the picture to see my problem and the nif, file. Could anyone with more experience take a look and help me find the problem here please? Nif File Thanks to everyone in advance for your time
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