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Andersh

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  1. Did some more research and found a good YouTube channel to start with https://www.youtube.com/channel/UCmJNH1EiV7kwbwA0Pr9be9g/featured. There a some in-depth tutorials for DS3 which seems to be also applicable for Elden Ring. In one video there is a link to modding discord: https://discord.gg/YrvDbURg3B
  2. Hi, are there any links for modding tools or guides on modding Elden Ring. Tried google, but it only gives results for the top 10 elden ring mods....
  3. I am not 100% sure but I guess it could be done by adding extra bones to the human skeleton for capes, cloaks, tails.... Breeze582000 was already able to add bones for breasts and genitals in Fallout 3 (Link to fallout mod). Problems is, that you probably have to change every animation for humans, so the new bones are also animated.
  4. Just to answer one of your questions from the start, you can rigg the modell with polypainting or other technics (At least in Blender).
  5. Thanks Stradian and yes I meant that the polygons are only showing from one side
  6. Hi, I created this bandana: http://img204.imageshack.us/img204/4544/screenshot160.jpg Is it possibly that the mesh is rendered from both sides, without duplicating the mesh and flipping the normals? To which part should I assign the bandana as a biped object: choker, mask or both?
  7. Thanks Jaysus. I had to clear the texture list and reasign it.
  8. yes, they are in the correct folder. It must have something to do with nifskope, I tried already to reinstal it, but with no success
  9. Hi Normally it is no problem to change the texture in Nifskope, but suddenly all Nifs where I change textures cause fallout to crash. The only clue I have are the following error messages from the Geck nif-viewer: http://img257.imageshack.us/img257/2808/70911541.jpg This never happened before and drives me insane wallbash.gif
  10. If you textured this jet white, this could also be caused by HDR or Bloom
  11. Hi Normally it is no problem to change the texture in Nifskope, but suddenly all Nifs where I change textures cause fallout to crash. The only clue I have are the following error messages from the Geck viewer: http://img257.imageshack.us/img257/2808/70911541.jpg This never happened before and drives me insane :wallbash:
  12. Hi crash_down In the nif file is the glossiness value an the specular color defined. You can find it in the NiMaterialProperty. Maybe this helps
  13. you cant import keyframe files directly, you first have to select a nif file. for example the C:\Spiele\Fallout 3\Data\Meshes\characters\_male\skeleton.nif if you want to import a character animation. After selecting the a nif, the import settings show up, where you can select a keyframe animation to be import with the nif.
  14. :thanks: alendor, I already gave up on experimenting with bip01. I noticed that the bone pointed in the wrong direction even without animation, so I hat to edit armature and the animation.
  15. Thanks alot Verbal Earthworm. Too bad it works only while unarmed
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