-
Posts
10 -
Joined
-
Last visited
zbenji's Achievements
-
http://skyrim.nexusmods.com/downloads/file.php?id=16240
-
thank man ! your script show me the error is somewhere else .
-
someone has an idea on what's wrong? :wallbash:
-
I do not understand what there is of bad Scriptname aaaTIGREMAGIC extends activemagiceffect Actor Property tigremount Auto ObjectReference Property tigreref Auto SPELL Property sort Auto MagicEffect Property aaspell Auto import Utility import Game import Debug event OnEffectStart(Actor caster, Actor tigremount) Actor player = GetPlayer() tigreref.MoveTo(player,20,0,0,TRUE) tigreref.enable() endevent
-
My script compile is succeeded but nothing appear: Scriptname aaaTIGREMAGIC extends activemagiceffect Actor Property tigremount Auto SPELL Property sort Auto import Utility import Game import Debug event OnEffectStart(Actor caster, Actor Target) Actor player = GetPlayer() tigremount.MoveTo(player,200,0,0,TRUE) tigremount.enable() endevent
-
hello, sorry for my way of speaking, I have not mastered English well, I am looking to create a script like "activemagiceffect" I do not how how I want to make a spell to make a "placeactoratme" command for summon a tiger mount. my script: Scriptname zzztigreche2 extends activemagiceffect A1 Auto Property actorbase Actor tig1 Auto Property and......????? please help me
-
i would like to summon a mount
-
[please help me
-
hello, sorry for my way of speaking, I have not mastered English well, I am looking to create a script like "activemagiceffect" I do not how how my script: Scriptname zzztigreche2 extends activemagiceffect A1 Auto Property actorbase Actor tig1 Auto Property oneffectstart event (actor aktarget) (akcaster Game.GetPlayer == ()) Game.GetPlayer (). placeactoratme (aktarget) endEvent I tried several script may nothing works