Jump to content

lowleveledclutter

Members
  • Posts

    4
  • Joined

  • Last visited

About lowleveledclutter

Profile Fields

  • Country
    None

lowleveledclutter's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Conversation Starter
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. oh, this topic is still going! i have a question/request: i want to replace Dwells-In-Light (two007) with Saving Grace (two006). i've successfully replaced the model and properly applied textures to it, but two007's unique effect remains as a separate model clipping through a new one. i've been trying to change transparency of effect's textures, tried to replace files with 0 byte ones and deleting files and file entries in the archive, but nothing works. either i get an error during an attempt to access swords inventory category or i get a slightly different kind of ugly effect. so, it there a way to hide two007's unique visual effect when it's model swapped? by the way, tried to apply effect to another weapon, even gave it 007's model and textures, but it is not visible. i assume this effect is listed somewhere else too. so, i guess, the only way is to change it's texture animation or make textures transparent?
  2. would it be possible to disable dynamic lights or light textures and crank up ambient lights in darker areas? also, would've been great to remove non-interactable grass completely and lower LOD pop threshold.
  3. so i've tried to .disable my npc through scripts in topics - game just crashes. i thought it is because i've tried to .disable him while still talking to him, so i tried to make him .cast a spell on himself to create a delay, but that too didn't work. and there's so many types of scripts and so many places to write them into i don't even know if it's possible to be done the way i'm trying to do it.
×
×
  • Create New...