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hagrid

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  1. So i'm using Robert's body mod. And i modified it a lot in blender (with "import\export nif files" function). Everything goes wel untill the arms-hands part. Each arm is like a seperate mesh or something . I didn't had any problem with feets-legs because both feets are in one mesh-part thing... What i want to know is how to copy the changes i made on right hand, in to the left hand ! I tried to delete only mesh on left hand and copy mesh from right to left (inverting-reflecting it before...). I tried to modify right hand with mirror function, and then seperate from right and merge to left mesh. I tried a lot of wierd stuff, and everything look nice in blender, only in blender... In game, well.....hand growing straight from @!%$#, spider hand with six elbows, spaghetti arm, and limb going warp-speed in the ground :huh: . I should mention my blender skill-knowledge is REALLY basic :sweat: . So i propably need precise and simple "idiot's guide" like instructions. If someone, can please help!
  2. Well that's.....bad. But thank you kindly for quick response good sir (or ma'am ?). It's not like the whole game is crap because of one animation right ? Stupid reload.... :dry:
  3. Well it;s a simple request. I would be very VEEERY grateful...... if someone, ANYONE can replace the reload animation for crossbows. The thing is, when character stand still and reload crossbow , he helps himself with his leg-feet. I know it's normal, and that's what for foot stirrup is.But the animation look stupid, at least for my taste.On the other hand, when my character moves (either walks or runs) he use only hands. And that animation look's well. Soo why not change the idle reload animation, to walk reload animation. I think the walk-reload anim, affects only upper body part and idle-reload anim use a whole body (or maybe im stupid....like the animation). Anyhow, like i said i will be very thankfull, it's important to me.I know a lot when it comes to texturing, and some of modelling, but animations...it's still black magic to me. If that reload could be only hand-use i will be able to make a nice musket or oldstyle rifle mod.And besides, crossbows are the only ranged weapons in morrowind that look and work good. Except that leg reloading !!! In return i can make some nice textures :thumbsup: , or something.....i dont know.
  4. Sorry for one post after another . I need to put "ogre" mesh to "Wraith" skeleton (or something like that) . In other words i want to ogre behave like wraith, or wraith to look like ogre...I've wanted to make a geenie creature ,and ogre look with wraith behavior is i think the best mix from what the game have.Then some blue colors ,and maybe little changes in nifscope...But for now when i try to put ogre skeleton to wraith creature in CS, i get a hundret errors!!! So help, if someone have the time...
  5. I need help with shoes to walk on lava without getting hurt. The look of boots is no problem, but i cant find proper skill in CS. I really need only that specific ability to walk on lava (and no water walking in the same time), the rest is simpler . The shoes are essential for mod im making. Since im already asking, there's other thing .If that's possible i need a spell-skill or power that has the ability to harm (or kill) only one particular creature, or creature type.So for example."I put the power (lets say, MudCrabDoom skill) into sword. And that sword is absolutely useless for battle, except mudcrabs which die in one hit". Much thanks for any one who care to think for a moment about the problem. And huge thanks for any one that can help.
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