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leesterr

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    Oblivion!

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  1. Dark0ne also personally came by the X forums to gauge interest in a Nexus site for it.
  2. Plus 1000 on this! An X3 one would be nice, but not sure of it's practicality at this point. X Rebirth, on the other hand, is brand new and it would be fantastic to see a Nexus site for it!
  3. Loole! Yeah it's done pretty well. Thanks to your help in a big way. Not into Diablo 3 yet, maybe when it gets to be winter here and I'm stuck inside all the time though. I'll look you up. :)
  4. Hi, the mod is matual now. Good on ya.

    Don't know if you play Diablo3 as well. You can add my battle tag as Loole#6741

  5. Done: http://skyrim.nexusmods.com/downloads/file.php?id=13281 Grandmaster.
  6. I don't see anything in the Script references to explicitly control a player's level, although I've never looked into it personally so maybe there is.
  7. Use OnUpdateGameTime(). Check player's level, adjust damage.
  8. Not sure if this is just for graphic mods, but I have a game play enhancement you might like to check out: source: http://skyrim.nexusmods.com/downloads/file.php?id=13281 vid: http://www.youtube.com/watch?v=3gKkN9Af7vg
  9. Thanks! Yeah I figured why just have punching when there's all this magic laying around lol.
  10. I'm really not too concerned with compatibility. Tens of thousands of mods out there, all of which conflict with others in one way or another. And in the end, I'm not getting a paycheck based on how compatible my mod is with all these others, so if it works it works. Many hours of work here given out for free, take it or leave it. Really, I could make a stripped down version of the engine that would be compatible with any other mod upon request. I wen't down the "using quests" road at first, nowhere near as clean and flexible as this model. The scripts are Object Oriented, so I'm going to use Object Oriented principals to make it work the way I want it to. I started writing this just for me because of frustration with the lack of an unarmed game and decided to share it. I'm getting some great comments, so this is for those people who, like me, have been wanting to do this in Skyrim for a long time.
  11. Also made a video of it in action if you'd like to see it: http://www.youtube.com/watch?v=3gKkN9Af7vg
  12. Yes, it's done in the mod. One of the perks is "Three power attacks in a row on the same target fires chain lightning". And "a blocked blow fires sparks". All only triggered by a bare fisted hit on a target. Check it out.
  13. Been surfing the forums and I see several threads where it's said you can't attach spells and effects to unarmed attacks so I thought this deserved it's own topic. I just released a mod that does all this. I'm throwing chain lighting, sparks, causing staggers, disarms, knockdowns, AOE stuns, skill increases, and other stuff all based on perks and done with bare fisted unarmed attacks in this mod. So yes. it's possible. See: http://skyrim.nexusmods.com/downloads/file.php?id=13281
  14. I'm throwing chain lighting, sparks, causing staggers, disarms, knockdowns, AOE stuns, and other stuff all based on perks and done with bare fisted unarmed attacks in this mod. No special weapons or invisible models, just bare fists. So yes. it's possible. See: http://skyrim.nexusmods.com/downloads/file.php?id=13281
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