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BinaryMessiah

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    The Elder Scrolls V: Skyrim Special Edition
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    Mortal Kombat

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  1. Do you have ECE or Racemenu installed?
  2. Do you have HDT installed? Not sure if that would affect the specular map on the texture, but it might have something to do with that. Is there anything else overwriting the dress mod possibly? Do you have ENB installed? Sometimes ENB can make textures look odd if the mod wasn't made with it in mind, or some ENB presets just do weird thing to the lighting in game. If you do have an ENB try disabling it in game and see if it changes.
  3. You probably don't have all required mods installed. 3BBB is rather complicated and requires a lot of layers of meshes and physics. You should install all the body mods in this order. CBBE Skin Mods CBPC HDT-SMP CBBE 3BBB XP32 Skeleton Nothing should override XP32 ever. It should be last in the install order. The mods need to overwrite each other in that order.
  4. Well MO2 uses a VFS (virtual file system) so when you load Vanilla Skyrim the mods aren't even there as it can't see them. I'd sort with LOOT and read any errors that come up in LOOT as well. Click on the horse mods and see if anything is overriding them in MO2 and drag that mod (not the plugin) above it and see what happens.
  5. When you turn off SoS in MCM or in a mod manager? You should never turn off or uninstall mods after you start a game. The stretching is a skeleton/physics issue. I'm not familiar with male player mods, but it seems something is overriding whatever SoS needs in terms of physics/skeleton files.
  6. Try starting a new game. You can't load a save after uninstalling a large mod, especially any with scripts. Small mods like armor and weapons are fine. It sounds like the save is depending on Immersive Creatures and crashes when it calls for a file it needs. Rule of thumb is just start a new game at that point. I'd start a new game, then use the command console to call a skeever to you and try killing it. Scripts are hard coded into saves and sometimes cleaning the save might fix it, but in my experience, it usually doesn't. player.placeatme 00023AB7 1
  7. The first mod needs a CBBE patch. That might be the issue. The texture pack is only compatible with CBBE and UNP based bodies and the head mod requires Race Compatibility. Sounds like some requirements aren't installed.
  8. It's better to use MO2 as it's like Legos and you can drag and drop mods and click on them to see what's overriding what. I stopped using Vortex a long time ago. Make sure you sort with Loot and clean your mods. I don't recommend cleaning new lands like Falskaar or Bruma. Also check all messages in Loot to make sure you have all the compatibility patches you need and make a Bashed Patch. At 160 mods I wouldn't worry about merging or ESL flagging esps.
  9. This was hard for me too. It took me several hours of trouble shooting, but the great thing about MO2 is that you can drag and drop mods around and try different overrides without screwing up and "hard installing" your mods in the Data folder. This is how I have my character now. GIF animation here and here (Warning: Nudity) . First off, nothing can override XP32SE Skeleton. That's should be at the bottom (install wise). Second, is CBBE base body mod. Install it how you want. CBBE should be overwritten by all other mods as it's the base. Second should be your skin mods. Third should be CBPC and then HDT-SMP (if you are using that) then CBBE 3BBB and then XP32SE at the very bottom. I also recommend this newer form of 3BBB So it should look like this CBBE Body textures CBPC HDT-SMP 3BBB XP32SE As you install these in that order you will be installing the correct stuff the previous mod. 3BBB has a lot of options and if you install it in the middle you won't have the files needed that are compatible with everything else. After this you have to create the 3BBB body in Bodyslide. Should be called CBBE 3BBB Body Amazing and then you can select any preset you want under that of your choosing. Make sure in the end you run FNIS (this guide was assuming you knew to have that already) so you don't get weird butts flying off screen and boobs flattening when you turn.
  10. Do you know any guide that good to fallow for a beginner? Sinitar's guide is fine if you already know what you're doing. It's more of a compiled list of good mods rather than a comprehensive guide for beginners. It's what the controversy is about. He focuses more on making your game look good rather than making it stable. I have been modding since the day Skyrim launched, and this is my first time modding SSE. I waited a few years for Oldrim mods to get ported. I used his guide just for what's out there, but I found numerous issues with this guide and he's not very informative and it's not put together correctly. Mostly his "Choose one mod below" is fine, but then he'll have several sections that says Choose below...but not specify it should be only a single mod from that section and it could be incompatible. He also doesn't tell you about all the insane amount of patches needed for some mods to work. I had to write down a list of every mod that had a patch of what I knew I was going to install as I went along, then I went back at the end and installed those patches. He also never mentions that most SSE mods are ESL-ified already. Anyways, that's normal FPS for ENB. It's really hard on systems and I have had maybe four or five GPU upgrades since ENB was a thing for Skyrim and it has gotten better over time. On my RTX 2080 with Rudy's ENB I get around 45-60 FPS outdoors. On my 1660ti I get sometimes in the 30s in spots.
  11. Are you sorting with LOOT? You should never have esp files above ESM files. It looks like your load order is all out of whack. Your ESM files should all be at the top with the main ESMs always being first. That's most likely your problem.
  12. You never ever install or uninstall large mods mid playthrough. Start a new game and see if it happens. There's no fixing saves ever 100% once this has happened. You will most likely have to start a new game now.
  13. It's a install order issue. Something is texturing that mesh that isn't compatible that's why it looks low poly and pixelated. I would have everything overwrite RWT as that's how it is in install order. I have RWT pretty high up. If you have MO2 you can just click RWT and see what mods are overriding it and then drag and drop like Legos. It's a great benefit over Vortex as it's completely modular.
  14. Did you have any animations added? Did you run FNIS? Did you select the Skeleton Arm Fix patch in FNIS?
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