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theroguex

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  1. Um... just a quick comment, but it's very likely that Chernobyl never occurred in the Fallout timeline, given that everything post-WWII on was much, much different than in the real world. But hey, people are adding StarCraft and anime stuff to the game, so it's clear people don't actually care about the setting. They just want to put 'cool' stuff in the game. Good luck on this.
  2. Ok, so I just decided to get my hands dirty working on a mod. There are mods out there that raise the level cap, but I also want the creatures list to have additional threats without using a automatically calculated leveled creatures list like Oblivion and FO3 did. I've figured out how to make a new creature, but, um.... I can't add animations to it under the animations tab, nor can I set its Skeleton file under the ModelList tab. Am I going to have to decompress all of the mesh files in order to get this to work? Or is there another way to do this that I just didn't see? The only option I see to do so is to use a Template and only select the Model/Animations box... is that good enough? I'm new at this, so any pointers you could throw at me would be awesome.
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