Ok, so I just decided to get my hands dirty working on a mod. There are mods out there that raise the level cap, but I also want the creatures list to have additional threats without using a automatically calculated leveled creatures list like Oblivion and FO3 did. I've figured out how to make a new creature, but, um.... I can't add animations to it under the animations tab, nor can I set its Skeleton file under the ModelList tab. Am I going to have to decompress all of the mesh files in order to get this to work? Or is there another way to do this that I just didn't see? The only option I see to do so is to use a Template and only select the Model/Animations box... is that good enough? I'm new at this, so any pointers you could throw at me would be awesome.