Jump to content

Travus

Members
  • Posts

    2
  • Joined

  • Last visited

Nexus Mods Profile

About Travus

Profile Fields

  • Country
    United States

Travus's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Conversation Starter
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. Good point. I'll provide an optional campaign.cam file with the level uncapped in the final version.
  2. I've noticed that a lot of people were saying that they would like to play the Baldur's Gate Reloaded mod with SoZ party-chat style conversations. So I decided to try and start converting the dialog files myself in the toolset. It quickly evolved into something of an unofficial patch as I started finding a lot of bugs in the process. Well, after 5 weeks, here is the final product. https://www.dropbox.com/s/vqb191u60u8si4e/BGRCO_v1.rar?dl=0 I wonder if a couple of you guys with some time on your hands might test this submod for Baldur's Gate Reloaded? If it's actually worth a crap, I might consider officially posting it here and on the Vault. It's a 3.5MB file so it should download quick. This submod converts almost every BGR dialog into the Storm of Zehir party-chat style. The only conversations that have not been converted are ones with complex cutscenes and/or it has multiple actors. Additionally, this submod does the following: - Conversations no longer end abruptly. - Single lines of text converted to one-liner floating text where appropriate. - Fixes many quest/journal related bugs. - Lipflappers have been added where they were missing. - Fixes some Action (ga_) and Condition (gc_) assignments. - Closes conversation loopholes (removes exploits). - Splits long paragraphs of text into separate lines of text. - Highlighted text added to conversations using skill checks or opening stores. - Fixes a couple stores in TOSC to have corrected prices. Install instructions are included in the download. There's also a compatibility patch for those using the Silverwand BGR Enhancement submod. I had to edit the campaign.cam file as it was necessary to increase the conversation distance while using the SOZ party-chat. Otherwise, if some of your party members were too far away, they would not be included in the conversation. Let me know what you guys think.
×
×
  • Create New...